Continuous Product Design: Step-by-step Guide

Most IT-supplied products and functions are not used in practice. Resources, applications, and software remain idle. Not all companies consider whether their products are effective for the users. Consequently, 91% of unsatisfied customers don’t complain about their bad experience. They simply leave without giving feedback. A vivid proof is the mobile development market, which has… Continue reading Continuous Product Design: Step-by-step Guide

What is User-Centered Design (UCD)? w/Process

With users becoming more and more educated, user-centered design is the secret sauce to the success of your digital product or service. If you are looking to learn how to unlock your product’s potential by adopting a user-centered design approach look no further. In this article, we have collated everything you need to… Continue reading What is User-Centered Design (UCD)? w/Process

Google Maps: a refreshing turn in the right direction

Finally! Google Maps gets a much-needed makeover… and we’re here for it. Sometimes, a reroute is all it takes to rediscover the joy of the journey — Google Maps’ latest update is a testament to that. What’s New Since My Last Rant A few months back, I ripped into some serious user experience flaws in Google Maps. Google Maps: about that… Continue reading Google Maps: a refreshing turn in the right direction

How to navigate the insanity of behavioral science

I recently published a scientific paper on the Interactive Behavior Change Model (IBCM). The IBCM is a behavioral science system I developed during my doctorate studies. It is comprehensive, with an intuitive, theory-based structure that is easy to learn and grounded in the science of building digital products. But best of all, it’s an excellent choice… Continue reading How to navigate the insanity of behavioral science

Why Ive's way of doing personal projects is good for designers

Why Ive’s way of doing personal projects is good for designers Personal projects should be an important part of life as designers, but is mixed with the work and the realities of an in-house design team, which can be a messy process. Often, the question of fulfilment comes into play. Surprisingly, the answers to fulfilment… Continue reading Why Ive's way of doing personal projects is good for designers

Exciting New Tools for Designers, July 2023

In this month’s edition, you’ll find new ways of using AI, some excellent new services for streamlining your work, plus some great new UI kits. Enjoy! Cosmos Cosmos is a brand-new, beautifully realized Pinterest alternative for creatives. You can use it to create visual notes, record design inspiration, and curate your visual world via plugins on the… Continue reading Exciting New Tools for Designers, July 2023

Prototyping for Apple Vision Pro, baseline alignment in Figma, spatial computing

Weekly curated resources for designers — thinkers and makers. Google Glass emerged as a highly anticipated innovation with the potential to revolutionize our daily lives. Its sleek design, hands-free interface, and augmented reality (AR) capabilities promised a futuristic experience. However, despite its initial hype and grand vision, Google Glass ultimately failed to capture the consumer market and find… Continue reading Prototyping for Apple Vision Pro, baseline alignment in Figma, spatial computing

Disruptive design patterns — an uncharted territory

Disruptive design patterns — an uncharted territory From Apple’s Dynamic Island to TikTok’s vertical video swipe: Are new design patterns going viral faster than ever? Interface design patterns are recurring proven solutions for solving digital experiences. They are a part of a product designer’s menu of possibilities. With the popularity of libraries and design systems, many visual conventions… Continue reading Disruptive design patterns — an uncharted territory

The rise and fall of Polaroid

[unable to retrieve full-text content] The disruptor becomes the disrupted. Photo by Patrick on Unsplash The Positional View and Resource-Based View are two schools of business strategy that seek to describe a company’s competitive advantage. There is a great deal of overlap between the two, as will be discussed using specific examples from the Polaroid company.… Continue reading The rise and fall of Polaroid

You’re holding it wrong — How to blame your users

[unable to retrieve full-text content] You’re holding it wrong — How to blame your users The customer is always right. See that black line in the middle photo? If you touch it, you’re “holding it wrong”. The iPhone is a beautiful device. Every version of it has been, but my favorite was the blocky, squared-off shape of the iPhone 4… Continue reading You’re holding it wrong — How to blame your users

Get Inspired by These Clever Social Media Ads

Let’s all admit it, the ads is one of the most important parts of a website. The addition of an advertisement in any website creates a chain of benefits. First, advertisements are helpful for consumers. It helps them make decisions regarding their purchases. Second, advertisements are helpful for the brand or product. An ad creates… Continue reading Get Inspired by These Clever Social Media Ads

Start With These Courses and Tutorials

Ever since the catchphrase “There’s an app for that” played on a television commercial, there’s been a strong and growing interest in creating mobile apps, especially for Apple and iOS devices. Mobile apps are used by hundreds of millions of users per day, with more than 100 million iPhone users estimated to exist in the… Continue reading Start With These Courses and Tutorials

Dropbox revamp, Figma plugins, scary Deepfakes — and more UX this week

[unable to retrieve full-text content] A weekly selection of design links, brought to you by your friends at the UX Collective. 10 memorable non-design films that have inspired me → Movies I have watched or re-watched recently, and key learnings from each. Sometimes the best design inspiration comes from unexpected places. Food for thought The new… Continue reading Dropbox revamp, Figma plugins, scary Deepfakes — and more UX this week

The 7 Programming Languages Web Developers Need To Know in 2019

March 19, 2019 by Alex Fox It might not seem important for web developers to learn programming languages. After all, HTML and CSS can develop some incredible sites all on their own. But JavaScript, PHP, and Swift can all extend the functionality of your web page significantly in was that CSS can’t hope to accomplish.… Continue reading The 7 Programming Languages Web Developers Need To Know in 2019

7 Great Ways To Learn Swift Online

As web developers, it’s our responsibility to make sure our clients have beautiful, functional and maintainable websites. But in today’s development environment, more and more clients need a mobile app solution of some kind, and they’re looking to web developers to help them create it. And in a world where some 91% of Americans have… Continue reading 7 Great Ways To Learn Swift Online

Freebies : 250 Retina Icons

Today’s free design resource is a set of 300 absolutely free icons for designers.Each icon has been carefully crafted following Apple’s iOS 7 guidelines and would make a great choice for your next web and mobile design projects.. All icons are designed on a precise grid, to guarantee consistency and crisp display. Perfect for Status… Continue reading Freebies : 250 Retina Icons

Free Swift Tutorials for Apple’s New Programming Language

Unveiled only a month ago, the new programming language Swift that was created by Apple for iOS developers shook up Xcode lovers a bit. It aims to provide programmers with an alternative that slowly should replace Objective-C, which is not so resilient against erroneous code. Swift includes slightly revised basic Objective-C features and new advanced… Continue reading Free Swift Tutorials for Apple’s New Programming Language