UX Conference August Announced (Aug 17 – Aug 28)

  How will the Virtual Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with other… Continue reading UX Conference August Announced (Aug 17 – Aug 28)

Top 10 AI UX Tools for Smarter User Experience Design (2026)

AI UX tools are becoming part of normal UX Design work. Many designers now use AI tools to create layouts, wireframes, color palettes, user flows, and UX content. These tools help reduce repeated work. They also help beginners who are still learning design basics. UX Design is not only about making screens look clean. It… Continue reading Top 10 AI UX Tools for Smarter User Experience Design (2026)

10 Best Online Qualitative Research Tools & Platforms

📌 Top 3 best alternatives at a glance: UXtweak – UXtweak has exceptional ratings on both G2 (4.7/5) and Capterra (4.8/5), and is recommended for its broad mix of usability testing, surveys, and prototype validation tools that support full UX research workflows. It offers a forever-free plan, and a Business plan starting at €92/month. Dovetail… Continue reading 10 Best Online Qualitative Research Tools & Platforms

UX Conference May Announced (May 11 – May 22)

  How will the Virtual Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with other… Continue reading UX Conference May Announced (May 11 – May 22)

UX Conference February Announced (Feb 4 – Feb 12)

  How will the Virtual Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with other… Continue reading UX Conference February Announced (Feb 4 – Feb 12)

UX Conference January Announced (Jan 20 – Jan 29)

  How will the Virtual Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with other… Continue reading UX Conference January Announced (Jan 20 – Jan 29)

UX Conference September Announced (Sep 6 – Sep 19)

  How will the Virtual Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with other… Continue reading UX Conference September Announced (Sep 6 – Sep 19)

DaVinci Resolve AI workflow: Smart editing, color grading, and audio enhancement

DaVinci Resolve is a bit of a video editing beast! And its latest AI features take things to a whole new level. This isn’t just basic automation, the AI feels like it actually gets what editors are trying to do. It cuts scenes, tracks movement, isolates voices, matches colors and all the stuff that usually… Continue reading DaVinci Resolve AI workflow: Smart editing, color grading, and audio enhancement

UX Copy Sizes: Long, Short, and Micro

Summary:  Better target user needs by understanding the three sizes of copy: long-form, short-form, and microcopy. Content terms like long-form, short-form, and microcopy are often used interchangeably, but are ill-defined and don’t mean the same thing. Knowing the differences between these types of copy and when and how to design them effectively will create written… Continue reading UX Copy Sizes: Long, Short, and Micro

UX Conference July Announced (Jul 8 – Jul 15)

  How will the Live Online Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with… Continue reading UX Conference July Announced (Jul 8 – Jul 15)

User-Interface Elements: Glossary

Summary:  Use this glossary to quickly clarify definitions for key graphical user-interface elements and controls. UX research and design require knowledge and understanding of many jargon terms denoting various UI components and controls. Jump to a definition in the table or review the complete glossary. 2D-Matrix Input Control A specialized input control used primarily in… Continue reading User-Interface Elements: Glossary

UX Conference June Announced (May 31 – Jun 13)

  How will the Virtual Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with other… Continue reading UX Conference June Announced (May 31 – Jun 13)

UX Conference April Announced (Apr 5 – Apr 11)

  How will the Live Online Courses work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with… Continue reading UX Conference April Announced (Apr 5 – Apr 11)

UX Conference March Announced (Mar 2 – Mar 7)

  How will the Live Online Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with… Continue reading UX Conference March Announced (Mar 2 – Mar 7)

Digital accessibility needs for electric vehicle (EV) charging stations

Electric vehicles (EVs) are an increasingly common part of our lives, and based on current predictions, the number of EVs on the road is going to continue going up. This means demand for charging stations will keep rising as well. As with any new, human-centric technology, accessibility is an essential concern. Charging stations present a… Continue reading Digital accessibility needs for electric vehicle (EV) charging stations

UX Conference December Announced (Dec 7 – Dec 13)

  How will the Virtual Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with other… Continue reading UX Conference December Announced (Dec 7 – Dec 13)

Exploring AR Design for Children

Lab Projects Nurturing Innovation Through Lab Projects  At UX studio, our lab projects help our team flex their creative muscles and freely explore new ideas, methods and technologies.  During lab projects, we work within the studio in a smaller team to achieve a specific goal we’ve set, or develop a product we’ve envisioned. The dedicated… Continue reading Exploring AR Design for Children

UX Conference October Announced (Oct 5 – Oct 11)

  How will the Virtual Event work? Meetings will take place using the video conferencing tool Zoom, collaboration tools (such as group document editing and whiteboarding tools), and the social discussion tool Slack. You’ll also be able to use Slack before, during, and after the event to participate in social events and network with other… Continue reading UX Conference October Announced (Oct 5 – Oct 11)

Basics of Unmoderated Usability Testing

This article will introduce you to the basics of Unmoderated Usability Testing. We will explain why you should conduct such testing, how to prepare tasks, or how to recruit the right participants. You are currently reading one of our 101s. This blog introduces you to the basics of Unmoderated Usability Testing. If you… Continue reading Basics of Unmoderated Usability Testing

Audacity: How to Smooth Out & Clean Up Audio Quality

Audacity stands as a titan in the world of audio editing, offering a vast array of tools for those eager to enhance their audio recordings. This guide, tailored for intermediate users, focuses on how to smooth out and clean up audio in Audacity. It’s an essential read for podcasters, musicians, or any audio enthusiast aiming… Continue reading Audacity: How to Smooth Out & Clean Up Audio Quality

How to Quickly Cut and Trim Audio in Audacity

Editing audio can seem daunting, particularly when confronted with complex software. This is where Audacity, a free, open-source audio editing tool, shines. It streamlines the editing process, making cutting and trimming audio files a straightforward task. Ideal for podcasters, musicians, and video editors, Audacity simplifies audio editing without sacrificing functionality. By mastering Audacity, users can… Continue reading How to Quickly Cut and Trim Audio in Audacity

Why Ive's way of doing personal projects is good for designers

Why Ive’s way of doing personal projects is good for designers Personal projects should be an important part of life as designers, but is mixed with the work and the realities of an in-house design team, which can be a messy process. Often, the question of fulfilment comes into play. Surprisingly, the answers to fulfilment… Continue reading Why Ive's way of doing personal projects is good for designers

WWDC 2023 Accessibility Goodies for Developers

This year, Apple’s annual Worldwide Developers Conference (WWDC) was a big deal! Among the many announcements this year, Apple introduced the new Apple Vision Pro headset which has arguably and understandably stolen the show this year.  Although Vision Pro may be the big talk of the town post-WWDC, there was also a myriad of exciting… Continue reading WWDC 2023 Accessibility Goodies for Developers

WCAG 2.2 Removes 4.1.1 Parsing and How axe-core is Impacted

Earlier this year, for the first time ever the World Wide Web Consortium (W3C) proposed to remove a success criterion from WCAG 2. Success Criterion 4.1.1 Parsing ensures that pages written in markup languages like HTML and SVG are written in a way that allows browsers and assistive technologies to understand them consistently. Let’s take… Continue reading WCAG 2.2 Removes 4.1.1 Parsing and How axe-core is Impacted