Top 10 Mistakes When Creating User Journey Maps

[unable to retrieve full-text content] Here are the top 10 common mistakes to watch out for when creating user journeys: 1. Not defining clear objectives Creating a user journey without a clear goal is like setting out on a trip without a destination. It’s crucial to know what you’re trying to understand or achieve with… Continue reading Top 10 Mistakes When Creating User Journey Maps

Designing genAI-enhanced features

Elevating user experience through intelligent content enhancement and personalization. Futuristic workspace (Created with Dall-E) Chatbots serve as an accessible gateway to the realm of Generative AI features, a fact underscored by the success of ChatGPT. Their simplicity, requiring only basic instructions to engage in natural dialogues, allows them to integrate across various digital platforms seamlessly. Yet,… Continue reading Designing genAI-enhanced features

Designing outside the lines

Your convergent mind is a powerful tool. It plants the critical pauses and arguments that shape ideas into solutions. “This is a good idea, but…..” or “This is better than the other considering…”. Yet, it frequently operates in unison with divergent thinking, restraining creativity. Designers navigate the product delivery wheel every day, sprinting from idea… Continue reading Designing outside the lines

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Designing accessible security questions

Ashley · Follow Published in UX Collective · 6 min read · Just now — Share As UX designers, accessibility advocates, and professionals in the field of design, our primary goal is to create products and services that are inclusive and user-friendly. Today, we’ll explore a crucial aspect of user experience that often goes unnoticed… Continue reading Designing accessible security questions

Designing for accessibility beyond compliance

Companies approach accessibility as a checklist of standards — but a client with disabilities showed me how to think beyond compliance. Source: Photo by Marcus Aurelius During my time volunteering at Neil Squire Society, and helping Hunter, a client with disabilities, be more comfortable using a computer, I learned a lot about how to better design from three… Continue reading Designing for accessibility beyond compliance

Designing safe and trustworthy AI systems

Designing for safe and trustworthy AI Why human oversight to make up for AI errors doesn’t work and what we can do instead Illustration created by Cara Storath in Midjourney As much as AI is powerful, in some cases it can be misleading or wrong. A realization that came too late to a New York lawyer,… Continue reading Designing safe and trustworthy AI systems

Designing a colour system

Building multi-brand colour systems that support light and dark modes with minimum effort. It is all about organizing, naming and choosing the right colour values for the system to work. I would like to share my view on the issue and tell about the methods I choose to make the system. Made with design tokens Design tokens are… Continue reading Designing a colour system

Design for meaningful outcomes

Aim for quality outcomes, not just outputs — that’s how we can drive customer and business value! Designing for outcomes enables us to focus on customer needs and meaningful business results. “Start with the customer experience and work backwards to the technology,” Steve Jobs once said. To write a compelling story, start with the ending as a meaningful destination.… Continue reading Design for meaningful outcomes

5 things I learned as a product designer: a 10-year journey at Amazon, Walmart and startups

In 2019, I wrote an article titled What I learned as a Product Designer over the last 6 years — a snapshot of my journey with points I deemed relevant to any upcoming designers interested in the field of UX or Product Design. Little did I know that the following years would bring an abundance of experiences,… Continue reading 5 things I learned as a product designer: a 10-year journey at Amazon, Walmart and startups

Designing together: the importance of shared principles for design teams

Maximilian Speicher · Follow Published in UX Collective · 6 min read · 4 hours ago — Share TL;DR: Design principles operationalize a team’s values into concrete guidelines that inform the design process. The specific steps we took for developing our own set of principles were: (1) Brainstorming already established principles, inspiration from other teams,… Continue reading Designing together: the importance of shared principles for design teams

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Designing for AI: beyond the chatbot

Guidelines and strategies for meaningfully leveraging AI in your applications With the recent advancements in AI, we as designers, builders, and creators, face big questions about the future of applications and how people will interact with digital experiences. Generative AI has unleashed huge possibilities with what we can do with AI. People are now using… Continue reading Designing for AI: beyond the chatbot

An Introductory Guide to Understanding Cognitive Disabilities

“For most people, technology makes things easier. But for people with disabilities, technology makes things possible” – Mary Pat Radabaugh By Glenda Sims and Jennie Delisi Think about the last time you hit “Snooze” on your phone’s alarm. Do you even remember pressing the button? Chances are you successfully went back to sleep for another… Continue reading An Introductory Guide to Understanding Cognitive Disabilities

Amazon lawsuit, tips for UX leaders, beating AI, all new things Figma

Weekly curated resources for designers — thinkers and makers. The FTC has slapped Amazon with a lawsuit, accusing the company of duping millions of customers into signing up for its Prime subscription service through deceptive user interface designs. But the lawsuit goes even deeper. Amazon allegedly made canceling subscriptions an odyssey, with a purposefully complicated labyrinthine process designed… Continue reading Amazon lawsuit, tips for UX leaders, beating AI, all new things Figma

Invisible cities, infinite scroll UX, product tsunami, Framer AI

Weekly curated resources for designers — thinkers and makers. “We are still at the dawn of a new digital era: artificial intelligence, virtual worlds, augmented reality, and other technical and societal changes are reframing the world we live in. However, from a spatial design perspective, they have so far been lame and ordinary. Without the constraints in the physical… Continue reading Invisible cities, infinite scroll UX, product tsunami, Framer AI

Designing for dyslexia

Camryn Manker · Follow Published in UX Collective · 7 min read · Just now — Listen Share Photo by Rob Hobson on Unsplash 1 in 10 people have dyslexia. The world has about 7.8 billion people living it in, so there are around 780 million people who are dyslexic. In other words, there are… Continue reading Designing for dyslexia

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Wikipedia redesign, UI spacing tips, copying TikTok’s UX, WE❤️NYC

Weekly curated resources for designers — thinkers and makers. In science fiction, one of the main indications that the characters are living in the high-tech future is an insanely smart, AI voice assistant. Star Trek’s Enterprise had the omnipresent Computer, and Tony Stark famously traded quips with JARVIS (Just A Rather Very Intelligent System) before the AI became… Continue reading Wikipedia redesign, UI spacing tips, copying TikTok’s UX, WE❤️NYC

Designing motivation: the Seinfeld paradox

Self-improvement requires an intrinsic desire to grow and a steady discipline to make it happen. Some would have us believe that rewarding ourselves along the way undermines our purpose. As designers of products that help motivate people to attain their goals, should we be worried? Nah. Listen to Jerry instead. Photos by slgckgc, shared on… Continue reading Designing motivation: the Seinfeld paradox

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Designing a sustainable future

How can we ensure the future of the design specialism is transparent, sustainable and ethically conscious for the wellbeing of the planet? Collage by Claire Matthews We’re living in uncertain times, but one thing can be assured: the climate emergency is now a topic of national concern. We are finally waking up to the harmful… Continue reading Designing a sustainable future

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What did Victor Papanek leave for UX designers in “Design for Real Word”?

In the “Back to basics” series, I would like to rediscover the content of the textbooks I read at the beginning of my industrial design studies. I am a supporter of wise (prudent) use of the achievements of the predecessors, which is why I re-read these valuable, twentieth-century books on design and try to extract… Continue reading What did Victor Papanek leave for UX designers in “Design for Real Word”?

Loading UX: make users not care about having to wait

An article about the psychology of waiting and how you can make this a positive user experience. Waiting. It’s something we all do every day. Waiting for a response to that message you sent, our food to be delivered, the traffic lights to turn green, and our computers to start at the beginning of the… Continue reading Loading UX: make users not care about having to wait

Designing dark mode

Design considerations for crafting a great dark mode. Continue reading on UX Collective »

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Designing for scalable Dynamic Type in iOS

Designing for scalable Dynamic Type in iOS for accessibility When we wanted to implement accessibility settings on our iOS mobile app, I had to figure out where to start. Looking online, I could only find engineering resources. It was all about code and how to implement it with UIKit or SwiftUI with plenty of great… Continue reading Designing for scalable Dynamic Type in iOS

Designing against complexity

The first line of defense to solve a complex problem is to avoid complexity all together Designers struggle to deal with complexity. Designers have a bias; they look at every problem as one that could be solved by studying the user. Tools like personas, empathy mapping, or journey mapping do little to uncover the systemic… Continue reading Designing against complexity

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The humanity of Blockchain, Wordle UX, web3 painpoints, free UI loaders

Weekly curated resources for designers — thinkers and makers. “In Agile, discovery is assumed. At a minimum, you need a rough spec and some goals to get started. But is the spec validated against business goals or user needs? Is this the best solution? If so, when does that discovery work happen? Not during Agile development.” Is Agile… Continue reading The humanity of Blockchain, Wordle UX, web3 painpoints, free UI loaders