Design is not a thing, the R1 flaw, interview advice, social computing

Weekly curated resources for designers — thinkers and makers. I remember the first time I heard these words. Me and my dad had just sat down to eat lunch at a restaurant at a local hotel in my hometown. I was home visiting for the summer. My dad and I started talking about creativity. The ups and downs… Continue reading Design is not a thing, the R1 flaw, interview advice, social computing

Quantitative hiring in UX, designing for left-handed people, how to pitch UX research

Weekly curated resources for designers — thinkers and makers. “In November 2022, Brian Chesky, CEO of Airbnb, began a tweet thread with “I’ve heard you loud and clear” in response to a customer backlash over the way they hid additional costs till the checkout page. “You feel like prices aren’t transparent…starting next month, you’ll be able to see… Continue reading Quantitative hiring in UX, designing for left-handed people, how to pitch UX research

Vanishing designers, guide to risky projects, UI transitions, AI in UX

Weekly curated resources for designers — thinkers and makers. “Look around us. Every business is an app and every app feels the same, because every designer has the same resume, follows the same process, graduates from the same program, uses the same tool, scrolls the same Dribbble feed, reads the same Medium articles, expects the same career outcome,… Continue reading Vanishing designers, guide to risky projects, UI transitions, AI in UX

Ethical growth, AI authors, the mind of a type designer, UX research emails

Weekly curated resources for designers — thinkers and makers. “Growth hacks or so-called psychology tricks have a negative reputation. and it’s not a surprise. Think about the last time you stumbled upon such a “smart” hack — maybe when you were trying to unsubscribe from newsletters you didn’t mean to sign up for, or when booking a low-cost flight became… Continue reading Ethical growth, AI authors, the mind of a type designer, UX research emails

Invisible cities, infinite scroll UX, product tsunami, Framer AI

Weekly curated resources for designers — thinkers and makers. “We are still at the dawn of a new digital era: artificial intelligence, virtual worlds, augmented reality, and other technical and societal changes are reframing the world we live in. However, from a spatial design perspective, they have so far been lame and ordinary. Without the constraints in the physical… Continue reading Invisible cities, infinite scroll UX, product tsunami, Framer AI

Prototyping for Apple Vision Pro, baseline alignment in Figma, spatial computing

Weekly curated resources for designers — thinkers and makers. Google Glass emerged as a highly anticipated innovation with the potential to revolutionize our daily lives. Its sleek design, hands-free interface, and augmented reality (AR) capabilities promised a futuristic experience. However, despite its initial hype and grand vision, Google Glass ultimately failed to capture the consumer market and find… Continue reading Prototyping for Apple Vision Pro, baseline alignment in Figma, spatial computing

Wikipedia redesign, UI spacing tips, copying TikTok’s UX, WE❤️NYC

Weekly curated resources for designers — thinkers and makers. In science fiction, one of the main indications that the characters are living in the high-tech future is an insanely smart, AI voice assistant. Star Trek’s Enterprise had the omnipresent Computer, and Tony Stark famously traded quips with JARVIS (Just A Rather Very Intelligent System) before the AI became… Continue reading Wikipedia redesign, UI spacing tips, copying TikTok’s UX, WE❤️NYC

Twitter layoffs, meeting fatigue, Taylor Swift’s AI, Apple accessibility

Weekly curated resources for designers — thinkers and makers. “Any of us could face what our colleagues at Twitter faced yesterday. Some of us already have, and some of us will in the future, especially if you stick around the profession long enough. It’s a good reminder that, whether we realize it or not, we’re in this together. We… Continue reading Twitter layoffs, meeting fatigue, Taylor Swift’s AI, Apple accessibility

Shhh: don’t tell anyone, Figma’s latest feature, Design in uncertain times

Weekly curated resources for designers — thinkers and makers. You say you won’t detach instances. You will detach instances. Shhh: don’t tell the new designers →By Michael McWatters The UX Collective is an independent design publication that elevates unheard design voices, reaching over 500k+ designers every week. Editor picks Design in uncertain times →How design can shape our… Continue reading Shhh: don’t tell anyone, Figma’s latest feature, Design in uncertain times

Figma next steps, is Design Thinking overhyped, the UX of Stable Diffusion

Weekly curated resources for designers — thinkers and makers. “It’s 2022. Figma has completely taken over the Product Design world over the last four years. It’s rare to see a company gain such rapid adoption across an entire industry so quickly. With that kind of growth comes a lot of problems. The product accrues debt in different areas (both… Continue reading Figma next steps, is Design Thinking overhyped, the UX of Stable Diffusion

The humanity of Blockchain, Wordle UX, web3 painpoints, free UI loaders

Weekly curated resources for designers — thinkers and makers. “In Agile, discovery is assumed. At a minimum, you need a rough spec and some goals to get started. But is the spec validated against business goals or user needs? Is this the best solution? If so, when does that discovery work happen? Not during Agile development.” Is Agile… Continue reading The humanity of Blockchain, Wordle UX, web3 painpoints, free UI loaders

UX fundamentals for web3, investing in design, automated UI variations

Weekly curated resources for designers — thinkers and makers. “Crypto-natives have been living and breathing Web 3 for years. They populate an enormous echo chamber of people speaking a language that most tech people can’t even understand, to say nothing of the general public. The sense of wonder and empowerment that comes from knowing you are building the future… Continue reading UX fundamentals for web3, investing in design, automated UI variations

Visual forensics, impostor syndrome, UI color system, accessibility checklist

Weekly curated resources for designers — thinkers and makers. “User feedback is always a valuable source of information. But if product designers aren’t careful, user feedback can quickly become a to-do list of features organized by whoever yells the loudest and most often. This not only runs the risk of pulling a product team in dozens of different… Continue reading Visual forensics, impostor syndrome, UI color system, accessibility checklist

Metaverse UX, designing with data, immature orgs, how to ask for gender

Weekly curated resources for designers — thinkers and makers. “I’m sure that you or someone else you know have worked somewhere in the past where you felt that UX people were out of place. After all, UX is an emerging discipline and a lot of organizations want to hire people from our field because no organization wants to… Continue reading Metaverse UX, designing with data, immature orgs, how to ask for gender

Persona permutations, name signs, iPhone and Hick’s law, typography tips

Weekly curated resources for designers — thinkers and makers. “This book is incredibly popular, so I guess this article won’t be. But let me tell you why, after reading this book, not once, but twice, I’m shocked it’s still appearing in (almost) every designer’s reading list. Here’s the story of a book that didn’t age well.” Why designers should… Continue reading Persona permutations, name signs, iPhone and Hick’s law, typography tips

Type traps, design maxims, new Figma, UI tips collection

[unable to retrieve full-text content] Weekly curated resources for designers — thinkers and makers. “One of the fundamental forces behind my journey is the opportunity to connect and collaborate with other designers. Building relationships is a crucial part of what we do. I’ve always been a people person myself. That’s just part of my nature. I’m a strong believer… Continue reading Type traps, design maxims, new Figma, UI tips collection

InVision hype, card game in Figma, how to estimate design work

[unable to retrieve full-text content] Your weekly list of curated design resources, brought to you by your friends at the UX Collective. Things were still good on the InVision train, at least for us designers. But for InVision, the writing was on the wall. Or, it should have been. These new design tools were a… Continue reading InVision hype, card game in Figma, how to estimate design work

Amazingly Negative Space Used in Graphic Designing

Negative space in graphics its an artistic effect. The term “negative space” has been used to describe space where there’s no color or graphics. Designers and artists are wisely used Negative Space in there art and design. Such as if you want to add a second element to your logo, or to add a symbol to the… Continue reading Amazingly Negative Space Used in Graphic Designing

Create A Little Easter Egg in Your Website with Dom-Animator

Web developer is not boring, sometimes we like to sneak in some funny comment, interesting variable names, hidden features or hidden images some where in the website, hopefully someone will notice it and have a good laugh. Here we have a nifty Javascript library called Dom-Animator. You can use it to show small ascii animations… Continue reading Create A Little Easter Egg in Your Website with Dom-Animator

10 Little Known Ways to Create More Time in Your Life

“Life is crazy. Family, work, social engagements…I just can’t keep up… there aren’t enough hours in a day…whoever has the time to really achieve what they want out of life?” Does this sound like you? Are you tired of waking up and discovering you’re already running behind before you even get out of bed? Life… Continue reading 10 Little Known Ways to Create More Time in Your Life

How to Draw Little Red Riding Hood with Basic Shapes in Adobe Illustrator

In this tutorial you will learn how to create an adorable cartoon Little Red Riding Hood with her basket and bunch of flowers. You will use the Pen Tool (P) and basic shapes such as the Rectangle Tool (M), the Ellipse Tool (L) and the Polygon Tool. This is a great tutorial for those who… Continue reading How to Draw Little Red Riding Hood with Basic Shapes in Adobe Illustrator