Prototyping for Apple Vision Pro, baseline alignment in Figma, spatial computing

Weekly curated resources for designers — thinkers and makers. Google Glass emerged as a highly anticipated innovation with the potential to revolutionize our daily lives. Its sleek design, hands-free interface, and augmented reality (AR) capabilities promised a futuristic experience. However, despite its initial hype and grand vision, Google Glass ultimately failed to capture the consumer market and find… Continue reading Prototyping for Apple Vision Pro, baseline alignment in Figma, spatial computing

Designing for Google Glass

Since scheduling interviews with doctors proved challenging, I opted to test the prototypes internally. I recruited 10 employees with various levels of experience using Glass. The group’s experience level was similar to our doctor population. Each participant went through three prototypes. Initially, some newcomers struggled with the swipe down gesture but eventually, they got it.… Continue reading Designing for Google Glass

Best practices for public speaking in design conferences and events

Hello, old friend. We all reach a point in our careers when we start speaking in public. Designers, in particular, are pretty good at organizing conferences, panels, meetups, livestreams and other forms of publicly sharing knowledge with fellow designers. Speaking at design events is not only important for the design community as a whole, but also… Continue reading Best practices for public speaking in design conferences and events

Popular design news of the week: November 14, 2016 – November 20, 2016

Every week users submit a lot of interesting stuff on our sister site Webdesigner News, highlighting great content from around the web that can be of interest to web designers.  The best way to keep track of all the great stories and news being posted is simply to check out the Webdesigner News site, however,… Continue reading Popular design news of the week: November 14, 2016 – November 20, 2016