Steven J. Slater Follow Feb 7 · 7 min read The Iowa Democratic Party botched reporting the state’s caucus voting results this past Monday, the first barometer for voter’s preference in the U.S. presidential election, all because leaders there failed to prototype the process with a smartphone app, according to widely circulated independent news reporting… Continue reading A service designer could have prevented the fiasco in Iowa
Category: UX
A framework for creating effective personas
Demographic data represents the extrinsic characteristics of a user and helps in defining who you are designing/solving it for. This information defines the primary, secondary and tertiary segments/cohorts of the user groups based on their similarities and patterns that matter to a product or service. For example, it could be a distribution based on Geography,… Continue reading A framework for creating effective personas
Should you become a design manager? 4 key myths you must know to make the right decision
Hippogriff — a legendary creature, supposedly the offspring of a Griffin and a mare. I’ve been a UX designer for over 5 years now, and one of my favorite parts of the job is when I get to put my headphones on and sink my teeth into a juicy design problem. I didn’t want to… Continue reading Should you become a design manager? 4 key myths you must know to make the right decision
5 tips for designers who are learning to code
Define a Grid System The grid is a necessity now. Most designers have probably been made aware of this in some way or another, since use of grids is in everything from print media and books, to websites and apps. In fact, grids were used in design even all the way back in the 13th… Continue reading 5 tips for designers who are learning to code
Hammers don’t interrupt: design without dual-task interference
Take a second to imagine this scenario: you need to hang a picture, so you grab a hammer—but as you pick it up, it begins talking. It explains some dense & seemingly random information, distracting you from your task. You try to comprehend, but you have things to focus on: which wall to choose, how… Continue reading Hammers don’t interrupt: design without dual-task interference
How evil clowns and uncanny robots architect user experiences
Dr. Adam Hart Follow Jan 23 · 7 min read Erica © Hiroshi Ishiguro Labs, ATR “When tech’s overlords can’t protect themselves from their own creations, we’re all in trouble.” — Business Insider Following the consumer press these days may give one the impression there is an endless array of creepy tech that is out… Continue reading How evil clowns and uncanny robots architect user experiences
3 aspects of the customer journey you better consider well
“With the sales department, we recently analyzed the customer journey of closing a deal.” With that first sentence, they entered my mailbox. “But we still have hard times with up and cross-selling and sales repetition.” The message continued. In larger organizations, it happens that departments try to understand the customer a little better. The most… Continue reading 3 aspects of the customer journey you better consider well
Why Design Systems Fail, Apple Archive, Death of Design Files — and more UX links this week
Fabricio Teixeira Follow Jan 18 · 3 min read What to expect for UX in 2020? 1. Designing for the post-truth era → 2. The rise of micro-communities → 3. Design as a team sport → 4. Rendering intentionality → 5. The death of design files → The UX Collective newsletter is a self-funded newsletter… Continue reading Why Design Systems Fail, Apple Archive, Death of Design Files — and more UX links this week
Dealing with the loopholes of quantitative research
Concerns from stakeholders – High dissatisfaction among students😒 If the problem is approved, it gets posted, and if disapproved, the admins of the group don’t post that problem. But, they think students need to know why their problem was refused. Another primary concern was the announcements of the senate, and other information gets hidden in… Continue reading Dealing with the loopholes of quantitative research
5 tips to improve your system feedback
Digital products will often have access to specific information about their users, such as their location, schedule and even their preferences. This information can be utilized in order to provide more informed feedback with the added element of personalization. Taking what the system knows about the user into account when giving over feedback will also… Continue reading 5 tips to improve your system feedback
Adopting and maintaining a Design System
Monica Guerrero Follow Jan 8 · 5 min read Building a design system is one thing, but having people adopt it and maintain it, is another. In this blog, I’ll talk about the next steps — after a design system is built. Our design system on Zeroheight During my time at Juvo, we deployed our… Continue reading Adopting and maintaining a Design System
Two skills to train into superpowers this year
It’s the first week of the new year and I just read Chris Do’s new book, Pocket Full of Do, in one sitting. In his book, he shares all the wisdom he has amassed throughout his design and entrepreneurial career. It was like listening to a village elder speak, and depending on where you are… Continue reading Two skills to train into superpowers this year
5 tips to help select great user interface fonts
Stelios Constantinides Follow Jan 2 · 2 min read Whether or not you’re a seasoned designer, choosing a UI font can be a daunting task. As of writing this, Google Fonts alone has 997 families. You might think picking a font is mostly an exercise in preferences, but there are less subjective criteria that you… Continue reading 5 tips to help select great user interface fonts
5 predicted UX trends for 2020
Voice UI, such as Amazon’s Alexa, is already popular in many homes around the world; however, this year will likely see a greater adoption rate. In 2019, an estimated 35% of U.S. households were equipped with at least one smart speaker and by 2025 forecast suggests that this penetration rate will increase to around 75%… Continue reading 5 predicted UX trends for 2020
The bitter truth no one will tell you about being a UX designer
Sometimes, I only worked on the sign-up page of the application for one complete month, because there were back and forth iterations, as the screenshots had to go on Google Play Store. Nobody was happy with one design, and the suggestions were extreme! Our social media manager liked everything ‘clean’, and aesthetic. While our technical… Continue reading The bitter truth no one will tell you about being a UX designer
UX process: how I applied it to my first internship project
Priya Makwana Follow Apr 15 · 10 min read “Every master was once a beginner”- Robin Sharma I am not, by any means, a master yet, but I am glad that at least I am a beginner in the field I am truly interested in. It all started with my mum complaining about using certain… Continue reading UX process: how I applied it to my first internship project
How to test readability
Legibility is the ease with which a user can not only read the text, but also understand it. In my experience as a UX designer, I saw it as the most overlooked part of user experience. Many times I participated in usability tests checking if it’s easy to find some information in an app or… Continue reading How to test readability
5 tips for creating successful company brand guidelines
The first component I feel is vital to brand guidelines is logo variation. Logo variations are alternative visual variants of a primary brand logo. Ideally, for maximum consistency and user recognition, the logomark or symbol/icon should always exist in one recognised colour. As an example, everyone recognises Facebook and Twitter as blue, HSBC as red,… Continue reading 5 tips for creating successful company brand guidelines
The one thing I learned in engineering school that I use every day
Photo by Jonathan Borba on Unsplash Or, looking for data and boundary conditions Engineering problems are typically well-bounded. That is, we only need to solve for particular conditions, and problems often give us the values of critical variables. Undergraduate engineering problem-solving lies less in mathematical derivation and more in recognizing the shape of a problem,… Continue reading The one thing I learned in engineering school that I use every day
Why are we in love with the color blue
It is often mistaken that the colors we use while designing are here just to please the eye and make something “look pretty”. Humans rely heavily on them to understand something and give a meaning to it. Based on a study by Stephen E. Palmer and Karen Schloss published in 2010, it is confirmed that… Continue reading Why are we in love with the color blue
In defence of Dribbble and artsy UI’s
In the recent years I’ve seen dozens of articles saying that Dribbble is destroying the design community, promoting the wrong mindsets and taking value away from real Design Work™. While it’s hard to doubt some of these claims, I decided to stop being negative (like I was with UX has pretty bad UX) and this… Continue reading In defence of Dribbble and artsy UI’s
What’s happening in UX in 2020 — and more design links this week
The State of UX 2020 → We have seen a lot this year. After curating and sharing 2,411 links, we have identified a few of the trends our industry has been writing, talking, and thinking about. Our annual trends report is a holistic analysis of UX Design as a discipline: the tools we use, the… Continue reading What’s happening in UX in 2020 — and more design links this week
Three types of users that can mess with your user tests
Rachel Wendte Follow Nov 19 · 3 min read If you’re a UX designer, or anyone who works in the consumer space, you know that users can affect the future plans, improvements, and features in your experience. To mitigate this, many of us turn to user testing to make our case. But as with any… Continue reading Three types of users that can mess with your user tests
Accessibility & Aesthetics, Cybertruck Design, Autocomplete UI — and more UX this week
Fabricio Teixeira Follow Nov 30 · 3 min read Interfaces 3 →The third generation of interfaces is personal. Building Trust →The constant balancing act of being a designer. Kill The Label →Why labels in the UI are a last resort. The UX Collective newsletter is a self-funded newsletter read by over 119,400 designers every week,… Continue reading Accessibility & Aesthetics, Cybertruck Design, Autocomplete UI — and more UX this week