A/B fails, Figma community, awesome plugins — and more design links this week

[unable to retrieve full-text content] A weekly selection of design links, brought to you by your friends at the UX Collective. All them A/B tests that never happened →When A/B tests become less about user validation and more about having a escape hatch for lack of product vision. UI Learnability →How to measure learnability of a… Continue reading A/B fails, Figma community, awesome plugins — and more design links this week

Open Doodles

Today I launched Open Doodles, a set of free illustrations that embraces the idea of Open Design. You can copy, edit, remix, share, or redraw these images for any personal or commercial purpose. I hope that this kind of resource makes it easier for designers to show the value of illustration in their mockups. Maybe… Continue reading Open Doodles

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Rearranging your apartment without physically moving things around — a UX case study

Deepti Mansukhani Follow Oct 10 · 5 min read My husband and I bought a new bookshelf for our bedroom and were excited to set it up. After building it however, we faced a little dilemma. We began to feel it might look better in the living room instead given its color and size. Unable… Continue reading Rearranging your apartment without physically moving things around — a UX case study

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Retrospective: a year and a half creating a library of components for mobile apps

Introduction At one point, you’ll have to start working on the library. From what I’ve seen, starting with the typography system helps standardize concepts such as spacing, rythme, and overall style. You can find lots of different resources, so much that it can feel overwhelming. For the most part, I followed this methodology from Priyanka… Continue reading Retrospective: a year and a half creating a library of components for mobile apps

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Why “Offline Mode” should be more than just a line-item in your software’s feature grid

Drory Ben-Menachem Follow Oct 7 · 3 min read Photo by Aaron Dowd on Unsplash I live on an island. Not in the metaphorical or transcendental sense. I actually live on a fucking island. Bainbridge Island is a quaint little rock 35 minutes across the water from downtown Seattle. If you’ve never visited Seattle, you… Continue reading Why “Offline Mode” should be more than just a line-item in your software’s feature grid

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Some questions you ought to answer before building your Design System. Part One.

Part 1 Or ‘What I didn’t know I needed to ask before I started.’ Jeremy Brett Follow Sep 29 · 10 min read In this first of a two part post, I look at getting buy-in for and measuring the value of Design Systems. Part two is coming soon … Milton discovers he is the… Continue reading Some questions you ought to answer before building your Design System. Part One.

Designing a better borrowing experience

What we’ve been learning while trying to solve a challenging problem and make borrowing work for everyone Juliana Martinhago Follow Sep 26 · 6 min read The Lending business is hard. Same as banking, it has been historically frustrating to borrow money — loans, overdrafts, credit cards… Fees are not transparent, the price you see… Continue reading Designing a better borrowing experience

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Random thoughts about user’s nature and design

Mihai Balea Follow Sep 20 · 4 min read Photo by Patrick Fore on Unsplash Design is everywhere. Starting with how the enormous and amazing Universe has formed and expanded in organized chaos, how the life appeared on earth, how nature lives in an exceptional balance and how this controversial beings called humans have appeared… Continue reading Random thoughts about user’s nature and design

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Become a better writer and storyteller with these resources

Shane Doyle Follow Sep 15 · 2 min read https://unsplash.com/photos/3ym6i13Y9LU I originally posted this on shanedoyle.io I was travelling home on a red-eye flight from Dubai, and I couldn’t sleep. I’m notoriously bad at sleeping on flights, which is awful when you’re on a 9-hour trip. Flicking through the latest movies and tv shows nothing… Continue reading Become a better writer and storyteller with these resources

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Prototyping with Discord, top 30 design companies, jobs-to-be-done — and more UX links this week

Fabricio Teixeira Follow Sep 14 · 3 min read Better Search →A UX experiment re-thinks search result layouts. Design Mentorship →How Dropbox designs their design mentorship. Video Games UX →How games create sparkles, tension, and juice. The UX Collective newsletter is a self-funded newsletter read by over 112,200 people every week. The best way to… Continue reading Prototyping with Discord, top 30 design companies, jobs-to-be-done — and more UX links this week

Contextual Elements

This is not a framework. This is not a new methodology. This is a way of thinking abstract about design and map your elements. Ivan Netto Follow Sep 6 · 2 min read The process of thinking about design among different groups of professionals, mainly designer and engineers, during the years has become more and… Continue reading Contextual Elements

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What a script of 6 lines of code can teach you — from 5 min to seconds

Hector Herradura Follow Sep 2 · 5 min read So this is the case, my car an Alfa Romeo GT only plays 192kbps bitrate mp3 through an USB (other bitrates provoke artefacts at the speakers), and to play music first I must convert it to this specific file type. This was resulting in an tedious… Continue reading What a script of 6 lines of code can teach you — from 5 min to seconds

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Design validation mathematics

Dzmitry Basenka Follow Sep 2 · 7 min read A while ago I still had parentish questions like “am I a good designer if I don’t test for all my interfaces?”, “is it OK that I postpone problems that faced only one of four respondents?”, “how many users to involve for unmoderated sessions?”, etc. Thanks… Continue reading Design validation mathematics

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Future of Design

Things keep on evolving so does the designing systems. It started back in 1439 when Johannes Gutenberg started with typography and from then designing had come far away. Designers are in the center now, Back in days if you ask what type of an employee a company is looking for, the answer was Software Engineers,… Continue reading Future of Design

Create a happy ending with & developers as a designer

Diancheng Hu Follow Aug 18 · 9 min read I’ve been working with more than 40+ developers directly, have had delightful and painful experiences. After years of frontline battle, I sincerely feel that developers are designers’ most important comrades, instead of the enemy. And my most precious knowledge, insights, and growth are from the help… Continue reading Create a happy ending with & developers as a designer

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Are voice UIs the future?

Tejj Follow Aug 10 · 4 min read After spending my last month playing around with Alexa and its kit A.S.K, testing its potentials and experimenting on building a couple of skills. Made me choose this weeks story. I wanna start with saying “Voice UIs are not THE future … they are A future.” Humans… Continue reading Are voice UIs the future?

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