It’s not about the money — UX research in financial services

Anya Zeitlin Follow Nov 26 · 4 min read I spent a year working as a Design Consultant in financial services. During that year, I lead over 80 hours of one to one interviews and countless other hours analysing data. I designed remotes studies, analysed surveys and visited homes. I spoke to people about one… Continue reading It’s not about the money — UX research in financial services

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Why banks need to invest in UX to retain customers

Deepak Pakhare Follow Nov 20 · 7 min read Using mobile apps and websites for banking, insurance, personal finance and investment in India can be deeply frustrating. These are essential services and companies providing these services must invest in the right kind of design expertise to provide superior digital product experiences to their customers. UX,… Continue reading Why banks need to invest in UX to retain customers

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Potential designer: focus on this first

In our craft, it is ridiculously easy to consume hours of visual content every day. When researching, it’s a fine line between generating ideas, layouts, and concepts and getting emotionally jealous of their work. I’ve surrounded myself with creative people, a vast array of musicians, producers, photographers, illustrators, and designers. But I have a secret.… Continue reading Potential designer: focus on this first

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New Atlantic, Figma Plugins, Dribbblish Designers — and more UX links this week

Fabricio Teixeira Follow Nov 16 · 3 min read Shared Systems →Design systems as a shared product language.By Mariusz Ciesla Password Problem →Why passwords are ultimately a design problem.By Khoi Vinh Dribbblish Designer →Why you shouldn’t hire based on Dribbble shots. The UX Collective newsletter is a self-funded newsletter read by over 117,600 designers every… Continue reading New Atlantic, Figma Plugins, Dribbblish Designers — and more UX links this week

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Our color vision is limited

Iho Kalmyk Follow Nov 7 · 6 min read Our eyes are not only a mirror of our souls, but also the main and most important way for us to perceive the world around us. With the help of vision, we gather about 80% percent of all information concerning what is happening around us. Of… Continue reading Our color vision is limited

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Got an idea for a service? Here’s how to evaluate its merit

Steven J. Slater Follow Nov 7 · 3 min read It is so much easier to dismiss a new idea than explore its merit. Many organizations are risk-adverse and executives simply find it easier to say “no” to avoid disruption. That thinking, however, results in missed opportunities. Quickly evaluating new ideas helps avoid spending resources… Continue reading Got an idea for a service? Here’s how to evaluate its merit

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How to prioritize and implement features into an app or website

Testing, feedback, remake, testing, feedback, remake… Completed one usability test after the other. Usability testing is a technique used to evaluate a product by testing it on users. The feedback received from the usability test was crucial to understand our users and create a better experience. Here some visual effects of the testing and remaking… Continue reading How to prioritize and implement features into an app or website

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Am I a good fit for a UX design?

User Experience (UX) Design is an intriguing field. As it’s called UX “Design,” it is easy to assume that only design people who have a traditional design or arts background may join this field. However, in the real world, I saw many talented UX designers coming from various backgrounds, including business, engineering, psychology, and even… Continue reading Am I a good fit for a UX design?

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A/B fails, Figma community, awesome plugins — and more design links this week

[unable to retrieve full-text content] A weekly selection of design links, brought to you by your friends at the UX Collective. All them A/B tests that never happened →When A/B tests become less about user validation and more about having a escape hatch for lack of product vision. UI Learnability →How to measure learnability of a… Continue reading A/B fails, Figma community, awesome plugins — and more design links this week

Open Doodles

Today I launched Open Doodles, a set of free illustrations that embraces the idea of Open Design. You can copy, edit, remix, share, or redraw these images for any personal or commercial purpose. I hope that this kind of resource makes it easier for designers to show the value of illustration in their mockups. Maybe… Continue reading Open Doodles

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Rearranging your apartment without physically moving things around — a UX case study

Deepti Mansukhani Follow Oct 10 · 5 min read My husband and I bought a new bookshelf for our bedroom and were excited to set it up. After building it however, we faced a little dilemma. We began to feel it might look better in the living room instead given its color and size. Unable… Continue reading Rearranging your apartment without physically moving things around — a UX case study

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Retrospective: a year and a half creating a library of components for mobile apps

Introduction At one point, you’ll have to start working on the library. From what I’ve seen, starting with the typography system helps standardize concepts such as spacing, rythme, and overall style. You can find lots of different resources, so much that it can feel overwhelming. For the most part, I followed this methodology from Priyanka… Continue reading Retrospective: a year and a half creating a library of components for mobile apps

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Why “Offline Mode” should be more than just a line-item in your software’s feature grid

Drory Ben-Menachem Follow Oct 7 · 3 min read Photo by Aaron Dowd on Unsplash I live on an island. Not in the metaphorical or transcendental sense. I actually live on a fucking island. Bainbridge Island is a quaint little rock 35 minutes across the water from downtown Seattle. If you’ve never visited Seattle, you… Continue reading Why “Offline Mode” should be more than just a line-item in your software’s feature grid

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Some questions you ought to answer before building your Design System. Part One.

Part 1 Or ‘What I didn’t know I needed to ask before I started.’ Jeremy Brett Follow Sep 29 · 10 min read In this first of a two part post, I look at getting buy-in for and measuring the value of Design Systems. Part two is coming soon … Milton discovers he is the… Continue reading Some questions you ought to answer before building your Design System. Part One.

Designing a better borrowing experience

What we’ve been learning while trying to solve a challenging problem and make borrowing work for everyone Juliana Martinhago Follow Sep 26 · 6 min read The Lending business is hard. Same as banking, it has been historically frustrating to borrow money — loans, overdrafts, credit cards… Fees are not transparent, the price you see… Continue reading Designing a better borrowing experience

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Random thoughts about user’s nature and design

Mihai Balea Follow Sep 20 · 4 min read Photo by Patrick Fore on Unsplash Design is everywhere. Starting with how the enormous and amazing Universe has formed and expanded in organized chaos, how the life appeared on earth, how nature lives in an exceptional balance and how this controversial beings called humans have appeared… Continue reading Random thoughts about user’s nature and design

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Become a better writer and storyteller with these resources

Shane Doyle Follow Sep 15 · 2 min read https://unsplash.com/photos/3ym6i13Y9LU I originally posted this on shanedoyle.io I was travelling home on a red-eye flight from Dubai, and I couldn’t sleep. I’m notoriously bad at sleeping on flights, which is awful when you’re on a 9-hour trip. Flicking through the latest movies and tv shows nothing… Continue reading Become a better writer and storyteller with these resources

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