Starting in UX after 40

After more than 20 years of being at the margins of every single design trend, I found myself face to face with UX. Surprisingly, all the inadequacy that I thought I would experience soon faded away as I realized that precisely because of my age and my personal history, and for the first time in… Continue reading Starting in UX after 40

Good UX designs require three things to achieve

What makes good experience? Three concepts from Don’s principles of interaction help to define good experience: Affordance Feedback System images To understand why and how they are important we will start from the concept of experience in Peircean Semiotics. Experience is the total content of appearances of an object from user’s first-person point of views.… Continue reading Good UX designs require three things to achieve

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A Medium feature to create readlists just like playlists in Spotify & Youtube — a UX concept

A little Background Story I just can’t remember a single instance where a websites full of articles and news have not asked me to choose you favorites topics or interested areas. Of course, it is right to ask that question because you are not on the website to read everything, you are there to read… Continue reading A Medium feature to create readlists just like playlists in Spotify & Youtube — a UX concept

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5 ways to make web forms accessible

Amber DudleyBlockedUnblockFollowFollowing May 18 There are many websites and applications that I use frequently with a few being favorites of mine — Instagram, Youtube, and Amazon. When attempting to create an account on websites, we face the inevitable task of completing a sign up form. The ability to understand and effectively complete a web form is often… Continue reading 5 ways to make web forms accessible

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One year later, a UX Researcher

I. Choice Reflects Value In 2014, the philosopher Ruth Chang gave a TED talk on “How to Make Hard Choices.” In it, she defines that “hard choices” are the ones where two commensurate options are desirable in different ways, but neither is more desirable than the other, overall. She gives the examples of deciding whether to… Continue reading One year later, a UX Researcher

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Building the case for your 1st qualitative study — from proposal to presentation

Reflecting on my latest research hurdle and success! Sharing my experience driving this study from proposal to presentation, steps to execution, and the impact made on the business. Context It was over a year ago when the team shipped a rebranded and redesigned digital experience for a baby product. Results from that led to increased… Continue reading Building the case for your 1st qualitative study — from proposal to presentation

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Designing towards live parking map — a UX case study

Florent LenormandBlockedUnblockFollowFollowing Mar 15 Background Context Parking is a huge problem in major cities. Drivers spend an average of 17 hours a year searching for parking spots. The hunt adds up to an estimated $345 per driver in wasted time, fuel, and emissions. SpotAngels is a community-based app that helps drivers find parking thanks to… Continue reading Designing towards live parking map — a UX case study

How to fix the real problem of the App Store — a UX case study

Kostja PaschalidisBlockedUnblockFollowFollowing Jun 21, 2018 Last year Apple redesigned their App Store app. The app is focused on curating featured apps and beautifully presenting them. Apple aimed to bring back the joy of finding new apps and build the new window display of the apple app ecosystem. The new app looked gorgeous, and at the… Continue reading How to fix the real problem of the App Store — a UX case study

Accessibility and user needs in Design — a UX case study

Kseniya KenkeremathBlockedUnblockFollowFollowing Apr 29 Background: This case study pertains to a joint project completed with Nicole Warden Le for DC-area startup Loro. Loro is currently in the process of bringing to market a companion robot featuring a 360-degree camera and accompanying app designed specifically for wheelchair users. The objective of the project was to redesign… Continue reading Accessibility and user needs in Design — a UX case study

Clients, constraints, and communication — a UX case study

Libby PorterBlockedUnblockFollowFollowing Apr 27 Some people think design is just about flashy colors and sleek animations. And while it is delightful to scroll through the pages of Dribbble, real design is messy. It is a process. Real design recognizes constraints, asks tough questions, forces you to make tradeoffs… but ultimately, it solves a problem and… Continue reading Clients, constraints, and communication — a UX case study

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Design after technology? Technology after design?

John Maeda said in an interview; […] When technology is the thing you want, you don’t need design because you want better technology.When the technology matures, you don’t buy it just based on technology. In that case, the design comes into the foreground.d. These lines have been etched in my brain, and come back from… Continue reading Design after technology? Technology after design?

Connecting with mentors in UX

I know from my early endeavors in finding mentorship that it can be intimidating to reach out to people who may be older, more experienced, and more established in their careers — especially if you’re trying to get started in a new field. It’s also rare to find someone who will spare time to mentor a stranger.… Continue reading Connecting with mentors in UX

My take on language selectors

Zsolt SzilvaiBlockedUnblockFollowFollowing Apr 16 In the past couple of years, I was fortunate enough to work on many interesting products, some of which had to be designed in multiple languages. Recently, I’ve bumped into some new issues with language selectors that I found quite exciting to take a closer look at. So, I decided to… Continue reading My take on language selectors

Designing type: a HackWeek diary

Florian GaefkeBlockedUnblockFollowFollowing Apr 7 At our company, we have this quarterly HackWeek, where employees from different backgrounds — developers, product managers, and UX designers alike — have the freedom to collaborate and work on self-initiated projects. The best thing is that there are no limitations. So — you can rethink existing products, conceptualizing something completely new. Various kinds of projects are… Continue reading Designing type: a HackWeek diary

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Keeping fitness users motivated — a UX case study

Álvaro Alcaraz DelgadoBlockedUnblockFollowFollowing Apr 2 Welcome to my last project of the Ironhack Bootcamp. Yes, it has been REALLY hard to arrive here. So many coffees, nights without sleeping well, hugs with my classmates… but finally, I am here. But before starting with the story of my project I want to thank all the people… Continue reading Keeping fitness users motivated — a UX case study

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Importance of designing easily discoverable features within products

Leena DeodharBlockedUnblockFollowFollowing Mar 27 What makes a product successful? Its Customers. And how do customers decide which product they want to use? The ease with which the product serves their purpose. Discoverability is an important aspect while designing easy to use products. It is the ability for users to locate something they need to complete a… Continue reading Importance of designing easily discoverable features within products

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