Contextual Elements

This is not a framework. This is not a new methodology. This is a way of thinking abstract about design and map your elements. Ivan Netto Follow Sep 6 · 2 min read The process of thinking about design among different groups of professionals, mainly designer and engineers, during the years has become more and… Continue reading Contextual Elements

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What a script of 6 lines of code can teach you — from 5 min to seconds

Hector Herradura Follow Sep 2 · 5 min read So this is the case, my car an Alfa Romeo GT only plays 192kbps bitrate mp3 through an USB (other bitrates provoke artefacts at the speakers), and to play music first I must convert it to this specific file type. This was resulting in an tedious… Continue reading What a script of 6 lines of code can teach you — from 5 min to seconds

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Design validation mathematics

Dzmitry Basenka Follow Sep 2 · 7 min read A while ago I still had parentish questions like “am I a good designer if I don’t test for all my interfaces?”, “is it OK that I postpone problems that faced only one of four respondents?”, “how many users to involve for unmoderated sessions?”, etc. Thanks… Continue reading Design validation mathematics

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Future of Design

Things keep on evolving so does the designing systems. It started back in 1439 when Johannes Gutenberg started with typography and from then designing had come far away. Designers are in the center now, Back in days if you ask what type of an employee a company is looking for, the answer was Software Engineers,… Continue reading Future of Design

Create a happy ending with & developers as a designer

Diancheng Hu Follow Aug 18 · 9 min read I’ve been working with more than 40+ developers directly, have had delightful and painful experiences. After years of frontline battle, I sincerely feel that developers are designers’ most important comrades, instead of the enemy. And my most precious knowledge, insights, and growth are from the help… Continue reading Create a happy ending with & developers as a designer

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Are voice UIs the future?

Tejj Follow Aug 10 · 4 min read After spending my last month playing around with Alexa and its kit A.S.K, testing its potentials and experimenting on building a couple of skills. Made me choose this weeks story. I wanna start with saying “Voice UIs are not THE future … they are A future.” Humans… Continue reading Are voice UIs the future?

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Presenting your design portfolio in-person

Using public speaking techniques to amplify your message and engage your audience Dan Shilov Follow Aug 9 · 8 min read In the last article, Crafting a compelling story for your on-site design portfolio presentation, we covered project selection, presentation outlines and how to wrap it all up in engaging story by using frameworks such… Continue reading Presenting your design portfolio in-person

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The case study factory

Is the formulaic approach to case studies endangering young professionals’ capacity for critical thinking? Fabricio Teixeira Follow Aug 5 · 3 min read As editors of a large-scale online design publication, we receive a high volume of emails every week pitching case studies to be published on our site. Most of what we receive is… Continue reading The case study factory

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How to discuss designs

Nihal Walia Follow Aug 1 · 3 min read Have you ever felt offended when someone reviews your design and gives some feedback. Or huhh! There is no way to get the review conversations in the right direction. Here in Intelligaia we focus on how to make the review cycles powerful, we should study the… Continue reading How to discuss designs

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D is for Discoverability: a 15-point list to ensuring users find what they need

Darren Wilson Follow Jul 19 · 10 min read A couple of things have baffled me recently, provoking thoughts about the principle of discoverability. Firstly, Instagram. We recently joined to market UXcentric to prospective customers. To showcase visually what we do, what we like and where we are. Most people I know who use it… Continue reading D is for Discoverability: a 15-point list to ensuring users find what they need

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Focus Session: defining design requirements with stakeholders

Involving stakeholders from the beginning of the design process will help you and your stakeholders to make important decisions together, as one team. Having them on board means that you have access to information that you otherwise wouldn’t have. It gives everyone involved a chance to express their point of view, before you start working… Continue reading Focus Session: defining design requirements with stakeholders

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7 web typography rules

Want a flawless-looking website? Start with web typography, the secret to a killer website. Jessica Tiao Follow Jul 7, 2017 · 4 min read Do you ever feel overwhelmed by the thought of designing a website? With 100,000 different fonts and 16.8 million colors on the web, the possibilities are virtually limitless. For some people,… Continue reading 7 web typography rules

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I went for an on-site design interview at Microsoft — here’s what it was like and how I prepared…

Vichita Jienjitlert Follow Jul 15 · 13 min read This is my first time trying out a diary style blog. I hope this provides more insight as to how I felt and what I was thinking throughout the whole experience. Note: I will not get into the specifics of the questions asked during the interview,… Continue reading I went for an on-site design interview at Microsoft — here’s what it was like and how I prepared…

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Complex user experiences

Famous philosophers of Ancient Greece Plato and Aristotle devoted their life to one goal– helping people to reach a state of what is termed as ‘Eudaemonia’. In Greek philosophy, Eudaemonia means a state of fulfillment or achieving the best conditions possible for a human being. But that’s the beauty of being human that we are… Continue reading Complex user experiences

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Design Tokens, Irritating UIs, Search Microcopy — and more UX this week

Fabricio Teixeira in UX Collective Follow Jul 6 · 3 min read Fix your product goals for better human outcomes → If you lose sight of the goal and instead focus on the metrics, you’ll very quickly forget about people. Goals are the guiding force design needs to stay true to solving for real human… Continue reading Design Tokens, Irritating UIs, Search Microcopy — and more UX this week

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