UX Interviews, Stop Trump’s Wall, What Designers Can Learn From Gyms, and more UX this week

What’s hot in UX this week: Designing Beyond Screens: an Interview with UX Author Dan Saffer → Dan Saffer is a product leader, designer and the author of the books Designing Devices (2011), Designing Gestural Interfaces (2008), Designing for Interaction (2006, 2009) and Microinteractions (2013). Since 1995, he has been helping shape our field, working with… Continue reading UX Interviews, Stop Trump’s Wall, What Designers Can Learn From Gyms, and more UX this week

Honing Crazy Eights with randomness

We use Crazy Eights often during ideation at Philosophie including during our Design Sprints (as does Google Ventures). They are great for diverging to lots of ideas before we start to build prototypes. You run the Crazy Eights exercise by quickly sketching a bunch of ideas as a team. Often it is done on a… Continue reading Honing Crazy Eights with randomness

What’s Your 2016 Overview as a Designer?

Image Credit I looked back at what I’ve accomplished in the past year as a designer and wanted to share some insights. Here is an overview: Golden Gate Bridge icon created by Sunny Wang What have I accomplished? 1. I’m now a writer on Medium and an Invision Blog contributor. 2. I led a few redesign… Continue reading What’s Your 2016 Overview as a Designer?

Google Home: first impressions

This is my Google Home making friends at my place Last Black Friday I couldn’t resist the temptation to buy a Google Home, and I’m in love with it. I can justify my shopping spree by saying I am a designer and really needed to feel how it is to interact with a device only by… Continue reading Google Home: first impressions

What does simplicity in UX design look like?

For over a decade, designers have debated what constitutes simplicity in user experience design. As Robert Hoekman Jr. points out in his article When It Comes to UX Design, Simplicity is Overrated, the variation in semantics is confusing. Simplicity could refer to a clean design (then there’s the disparity of what “clean” actually looks like), the… Continue reading What does simplicity in UX design look like?

A Closer Look at the Best UX and UI Tools and Apps

There are various ways to build a prototype, and a prototype can be used as a measure of design progress or to test final result. In most instances, a web designer goal is to create a high-fidelity prototype has the look and feel of the end product, and is also capable of supporting team collaboration… Continue reading A Closer Look at the Best UX and UI Tools and Apps