Urban planners have been designing for human experiences for nearly 200 years, and UI/UX designers can learn from this. Examples of The Chicago School of Architecture | Photo Credit: Tom Seiple When I finished my graduate degree, I was lucky to find my first job in Chicago. From a very early age, I had always hoped to… Continue reading Good design is subjective, contextual, and intentional
Category: Design
Design is the method of putting form and content together. Design, just as art, has multiple definitions; there is no single definition. Design can be art. Design can be aesthetics. Design is so simple, that’s why it is so complicated.
Norman Doors: how do we still get this wrong?
The confusing design of Cybertruck’s doors. Tesla Cybertruck The concept of the “Norman door” is a well-known and widely recognized principle among designers. Named after design guru Don Norman, it describes any door that proves confusing or difficult to use, highlighting a common design flaw. In this article, we will discuss the application of the… Continue reading Norman Doors: how do we still get this wrong?
Why weirdness is at the center of belonging, diversity, and innovation.
Why weirdness is at the center of belonging, diversity, and innovation In my senior year of college, I took a class about how to prepare for the workplace. The class taught us how to write a resume, what to wear to job interviews, and what companies look for in candidates. It was an easy A.… Continue reading Why weirdness is at the center of belonging, diversity, and innovation.
My apologies to you, the user
Chris Kiess · Follow Published in UX Collective · 9 min read · 2 days ago — 4 Share Photo by Nick Fewings on Unsplash This has been a long time coming. It’s taken me more than a decade to get here. But after 12 years as a healthcare experience designer, I’ve come to the… Continue reading My apologies to you, the user
Show, not tell: How to make use of restricted or scrapped design work
How to transform design work restricted by NDAs or scrapped prematurely Continue reading on UX Collective »
Can UX design actually be ethical?
We are designing products today for the users of tomorrow without knowing who they really are. Beth J · Follow Published in UX Collective · 8 min read · Just now — Share Photo by Adolfo Félix on Unsplash Many of you, like myself, entered into Product and UX Design because we want to do… Continue reading Can UX design actually be ethical?
Using Figma variables for breakpoints
The hunt to find more use cases for local variables. At this point in 2023, almost all UX UI designers who use Figma should know about one of Figma’s biggest features of this year, local variables. Something I have continued to struggle with since its initial launch this past summer is how to actually apply… Continue reading Using Figma variables for breakpoints
Designing outside the lines
Your convergent mind is a powerful tool. It plants the critical pauses and arguments that shape ideas into solutions. “This is a good idea, but…..” or “This is better than the other considering…”. Yet, it frequently operates in unison with divergent thinking, restraining creativity. Designers navigate the product delivery wheel every day, sprinting from idea… Continue reading Designing outside the lines
AI’s future: the decision is yours — or is it?
Will AI be “by and for” super-rich? Continue reading on UX Collective »
Dear (future) designer: don’t learn how to code
Dear (Future) Designer, Let’s dive straight into it — the world of design often dangles the coding carrot in front of you, promising a brighter future if only you could become the master of all codes. But hold up, let’s pause and take a closer look at this narrative. In today’s design landscape, it’s not… Continue reading Dear (future) designer: don’t learn how to code
The State of UX in 2024: Enter late-stage UX
The 9th edition of The State of UX report by the UX Collective is here: a critical look at our industry based on more than 1k articles published and shared with our 500k+ subscribers in 2023. Illustrations by Fabio Benê Much like late-stage capitalism, late-stage UX is characterized by its market saturation, heavy focus on financial growth,… Continue reading The State of UX in 2024: Enter late-stage UX
UX in 2024, cringe AIs, designer layoff stories, accessible security questions
Fabricio Teixeira · Follow Published in UX Collective · 3 min read · 11 hours ago — 1 Listen Share Much like late-stage capitalism, late-stage UX is characterized by its market saturation, heavy focus on financial growth, commoditization, automation, and increased financialization. Corporations exert significant influence over the economy and society, and designers can only… Continue reading UX in 2024, cringe AIs, designer layoff stories, accessible security questions
Friction as a fix
Adding a little friction to experiences can help users slow down in those moments they may need to Continue reading on UX Collective »
What happens when cookie banners are poorly designed?
An examination of cookie popups and why they should be designed with trust and privacy in mind. Ryan H · Follow Published in UX Collective · 8 min read · 9 hours ago — Listen Share A poorly designed cookie popup vs a lock merged with a clock (personal illustration) Finally, I reached my curiosity… Continue reading What happens when cookie banners are poorly designed?
Divergent color schemes using ChatGPT
Exploring Color Divergence with Text-Based Generative AI Continue reading on UX Collective »
To make the most out of user research, learn how to preserve your findings
Don’t waste good user research that your team can’t tackle right away Kai Wong · Follow 7 min read · 11 hours ago — 1 Share Photo by Eva Bronzini: https://www.pexels.com/photo/person-pouring-water-on-pickled-cucumber-jars-5503110/ If you can’t user test as much as you used to, learning to preserve user insights becomes critical. To understand what this means, remember… Continue reading To make the most out of user research, learn how to preserve your findings
Quantitative hiring in UX, designing for left-handed people, how to pitch UX research
Weekly curated resources for designers — thinkers and makers. “In November 2022, Brian Chesky, CEO of Airbnb, began a tweet thread with “I’ve heard you loud and clear” in response to a customer backlash over the way they hid additional costs till the checkout page. “You feel like prices aren’t transparent…starting next month, you’ll be able to see… Continue reading Quantitative hiring in UX, designing for left-handed people, how to pitch UX research
Designing accessible security questions
Ashley · Follow Published in UX Collective · 6 min read · Just now — Share As UX designers, accessibility advocates, and professionals in the field of design, our primary goal is to create products and services that are inclusive and user-friendly. Today, we’ll explore a crucial aspect of user experience that often goes unnoticed… Continue reading Designing accessible security questions
Johan Cruyff’s influence on adaptive role switching in Product Design
Johan Cruyff's influence on adaptive role switching in Product Design A product design philosophy inspired by the brilliance of Total Football, as orchestrated by Johan Cruyff and the 1970s Dutch masters. Switching Product Roles: Created via Midjourney 2023. NB. The product design theme of this article should still strike a chord, even if you aren't a football fanatic.… Continue reading Johan Cruyff’s influence on adaptive role switching in Product Design
Level design breakdown: Shadow of the Tomb Raider
In this post, we’ll take a look at the level design of Challenge Tombs from Shadow of the Tomb Raider and try to create a 2D map of a tomb of our own. The basic loop of this game consists of three beats: traversal, puzzle setups and combat. We will look at these three beats… Continue reading Level design breakdown: Shadow of the Tomb Raider
6 Black Friday email templates from Flo, Levi’s, Finisterre & more
Countdowns, discounts, social proof. They’ve got it all. Continue reading on UX Collective »
Move fast, break people?
A question arises: Why do we encourage users to decide and act quickly in our designs? One argument is to stimulate users “to make faster decisions, ultimately boosting conversions, user engagement, and satisfaction.” Whether this decision primarily benefits the user is debatable, but it can be viewed as a way to help ease “decision paralysis.”… Continue reading Move fast, break people?
Today’s soul-crushing and demoralizing job market
The shift from qualitative to quantitative hiring through AI software and the significance of human connections Continue reading on UX Collective »
Why the world is not designed for left-handed people
Elvis Hsiao · Follow Published in UX Collective · 9 min read · 8 hours ago — 2 Share Source: https://metro.co.uk/2019/08/13/left-handers-day-2019-a-history-of-lefty-oppression-10562435/ When I was in first grade, my parents took me to Taiwan for schooling. As a Canadian-born, left-handed child struggling to understand the language, I was often singled out because I would often smudge… Continue reading Why the world is not designed for left-handed people