The difficult decision of choosing the right path for professional and personal success Continue reading on UX Collective »
Category: UX
4 ways to prioritize work (in-depth)
Source: Images by author using getstencil Prioritization is the curious art of choosing what to do and where to focus. The question I keep asking myself is, “Is prioritization the most important thing that we do?” So before we dive into ways to prioritize let’s ask why picking a way to prioritize should be the… Continue reading 4 ways to prioritize work (in-depth)
A masterclass in sharing Figma’s prototype interactions
Reuse interactions in your prototypes without losing Design System updates by using components, inheritance, and an Interaction Wrapper. Continue reading on UX Collective »
10 Confessions of a Product Designer
This article isn’t being written because I advocate or advise reckless design behavior, but let’s be honest, it happens, and we’re all guilty of it. I usually write articles about design best practices, so I thought it would be fun to share the opposite, the less advertised but common bad practices. Designers aren’t perfect, and… Continue reading 10 Confessions of a Product Designer
How to embrace innovation: 3 essential approaches
At least in the workplace, these may be the three more important ones. Continue reading on UX Collective »
Learning to see problems from above to create new approaches and solutions
Adopting this mindset helps to acknowledge in a better way design problems. As an old and bad habit, one of the most common mistakes designers make is rushing to have a final solution as an immediate response to any request. Although this reaction may be good (questionable) because it allows us to visualize a final… Continue reading Learning to see problems from above to create new approaches and solutions
Don’t have time to create formal personas? Build rough ones and iterate
Like other design processes, personas can be improved with iteration Continue reading on UX Collective »
What I learned while designing my own AI
To what extent do we feel compelled to give them a “human” appearance? See [1] These solutions are unimaginable until you see them. I am not going to decompose zero-shot and few-shot learning procedures. I will not give you a simple illustration of deep learning or machine learning theory. I do not have a perspective… Continue reading What I learned while designing my own AI
Figma next steps, is Design Thinking overhyped, the UX of Stable Diffusion
Weekly curated resources for designers — thinkers and makers. “It’s 2022. Figma has completely taken over the Product Design world over the last four years. It’s rare to see a company gain such rapid adoption across an entire industry so quickly. With that kind of growth comes a lot of problems. The product accrues debt in different areas (both… Continue reading Figma next steps, is Design Thinking overhyped, the UX of Stable Diffusion
Putting people before numbers and creating a positive impact through design
Illustration: Sam Whitney / Getty Images If you are not familiar with the term, Dark Patterns are the use of cheap user interface tricks and psychological manipulation to get users to act against their own best interests. User Experience consultant Chris Nodder wrote Evil By Design, a fantastic book that unpacks how to detect and… Continue reading Putting people before numbers and creating a positive impact through design
How to stand out in a big team?
Break down key attributes with examples to help you stand out in your team. It is primarily focused on design teams, but can be used by… Continue reading on UX Collective »
Creating a strategic product roadmap in 7 steps
Photo by Jason Goodman on Unsplash Thinking about creating a strategic product roadmap? You’re not the only one. With increasing pressure to produce measurable results, an effective strategy has become the key to success in today’s competitive business world. With a strategic product roadmap, you can focus your efforts on meeting specific goals instead of… Continue reading Creating a strategic product roadmap in 7 steps
Wizards may be an ancient design pattern, but they still have some uses
Designing for important but infrequent tasks often requires a wizard Continue reading on UX Collective »
Game design, yoga for the mind
Cover image — by Shakuro Graphics Today, there are almost too many academic papers proving that gaming isn’t bad, and in small quantities, actually good for you, and your brain. But it wasn’t always viewed this way, and even today, most parents would rather not have their children on consoles. Game designers have been fighting… Continue reading Game design, yoga for the mind
The 5 fundamental outputs behind all impact
Discovering the inherent principles that go into making ALL impact. Continue reading on UX Collective »
10 powerful habits for Product Managers — your first 30 days and beyond
Source In part fifteen of this series, I want to provide an effective framework to help you navigate your first 30 days as a Product Manager — these are strategies that will help you throughout your career, at any company. Here is the previous post from this series. “If you get one percent better each… Continue reading 10 powerful habits for Product Managers — your first 30 days and beyond
The big picture and the small designer
The importance of understanding and designing for a connected world I was on my train commute home and heard the familiar “tickets please”. Opposite me sat an elderly lady, with a printed paper in her hand, readily awaiting the train conductor to check it. When the train conductor glanced at the lady’s paper, she only said,… Continue reading The big picture and the small designer
In chatbots we (mostly) trust
These days, conversational agents seem to be serving up remarkably authentic responses alongside sophisticated recommendations, while also saving everyone time and money. Most people even seem to like them. So, what’s the catch — and how do we make them better? Picture this: there is a magic worker in our midst, who can help you… Continue reading In chatbots we (mostly) trust
UML for designers: UX deliverables for complex applications
While working with complex applications it might be hard to use standard deliverables that we learned from our training. Diving into UML… Continue reading on UX Collective »
Peering through smoke as the planet burns
In the Shadow of Decline and Collapse: Part 2 Publication front cover When authour, environmentalist, and columnist for The Guardian, George Monbiot wrote Heat: How to Stop the Planet from Burning, his question long preceded the recent catastrophic climate events witnessed over the past number of years. Within the book, he predicted the inevitable spate… Continue reading Peering through smoke as the planet burns
Designing for scalable Dynamic Type in iOS
Designing for scalable Dynamic Type in iOS for accessibility When we wanted to implement accessibility settings on our iOS mobile app, I had to figure out where to start. Looking online, I could only find engineering resources. It was all about code and how to implement it with UIKit or SwiftUI with plenty of great… Continue reading Designing for scalable Dynamic Type in iOS
Beyond AI Art: Image generation for broader creative applications
Over the past year, there’s been an explosion of image generation tools, like VQGAN+CLIP, Midjourney, DALL·E, and Stable Diffusion, enabling artists to generate images from text prompts. These tools offered new and often strange forms of artistic expression — either as interesting stand-alone visuals or poetic prompt+image combinations. In the early days, the results were… Continue reading Beyond AI Art: Image generation for broader creative applications
Measuring Empathy for Accessibility
After my previous blog on the Two Pillars of Accessibility, I was asked on LinkedIn from a peer in the accessibility field how a program could measure and report the empathy pillar of an accessibility program i.e. how much does your company care about accessibility. Measuring the impact of accessibility is relatively easy — you can track… Continue reading Measuring Empathy for Accessibility
How to build a culture of accessibility, diversity, and inclusion in companies
Raising the awareness of teams with internal and simple in order to develop more accessible products and services Image by Unsplash The great challenge of creating accessible products and services goes beyond technical difficulties and budgets: one must first focus on creating a more mature mentality about user experience in the collaborators of the product/project.… Continue reading How to build a culture of accessibility, diversity, and inclusion in companies