At IBM, we’re building software solutions that help our users make smarter decisions faster. In the world of data and artificial intelligence (AI), it all comes down to designing products our users can trust enough to help them make those important decisions. This focus on trust goes beyond data security and validation, it’s about helping… Continue reading Designing for AI: Trust
Category: Design
Design is the method of putting form and content together. Design, just as art, has multiple definitions; there is no single definition. Design can be art. Design can be aesthetics. Design is so simple, that’s why it is so complicated.
WCAG 3.0: What you need to know about the future of accessibility standards
WCAG 3.0 will be here soon and it will represent a significant shift in how accessibility is measured. Let’s take a closer look at what’s coming. Daniel Berryhill 1 day ago·9 min read Photo by Anthony Yin on Unsplash As of the writing of this article, WCAG 3.0 is out as a Working Draft. This… Continue reading WCAG 3.0: What you need to know about the future of accessibility standards
How to make smarter design tradeoffs
Discover ways to please most of the users most of the time Anyuan Wang 1 day ago·8 min read Spiderman reading The Decision Book. Source: Unsplash Everyone talks about design principles as if we can create the best products as long as we push for the maximum on each design principle slider. In reality, sometimes… Continue reading How to make smarter design tradeoffs
Dear tech recruiters: Stop trawling for shrimp
THE WORLD OF WORK Yes, this is a screed. A necessary one. Chris A Raymond 4 hours ago·4 min read Photo of working shrimp boat by Tomas Martinez on Unsplash. Tell me if you recognize the following rules you’ve been told you must follow to have any hope of landing a UX job. Proofread your… Continue reading Dear tech recruiters: Stop trawling for shrimp
To be creative we need to be comfortable with the limits of our knowledge
By learning new things, our world grows. This can be scary. Martin Tomitsch 1 day ago·5 min read Cover image of the book Dance Dance Dance by Haruki Murakami published by Harvill Panther. Photo by the author. In Haruki Murakami’s book Dance Dance Dance, the main character meets a famous novelist, who observes: “It didn’t… Continue reading To be creative we need to be comfortable with the limits of our knowledge
The ultimate guide to designing icons
Always keep your frame consistent and export icons out at that frame size. a 16x16px frame Even though the cross is different weights and sizes all the frames are 16x16px Try and fill as much of the bounding box as possible. This helps if you have tool bars or want to align multiple icons together.… Continue reading The ultimate guide to designing icons
Psychology is your superpower to design user-centred interfaces
Jerome Kalumbu 4 hours ago·7 min read Understanding how people think and act is fundamental to designing effective user interfaces. Sadly, most designers ignore that cognitive psychology is the essence of how people interact, feel and process the information on a website. In his article “What is Cognitive Psychology?” Bryn Farnsworth, Researcher in Neuroscience, gives… Continue reading Psychology is your superpower to design user-centred interfaces
Designers: let’s talk about stock options
In addition to a salary, your company may offer you compensation in the form of stock options. The stock options are often granted as a way to incentivize you to work towards a common company goal, which could range from a fundraising round to an IPO. Basically, owning stock options mean you have a financial… Continue reading Designers: let’s talk about stock options
Some things I’ve learned along the way…
Credit: Nicola Gastaldi If you ask me what my design philosophy is, I’ll ask you, “for designing what?” Whether you’re playing in aesthetics, building systems, finding technical solutions, or just trying to get shit done — almost everything is a design challenge. My philosophy around this has been shaped by my experiences — which have… Continue reading Some things I’ve learned along the way…
Thinking in experiments: Today’s winning mindset
[unable to retrieve full-text content] The old excuses for not engaging with customers more often simply don’t apply anymore. In fact they’ve been turned on their heads. Photo by Girl with red hat on Unsplash “For every good idea there are a thousand bad ideas it is indistinguishable from. The only real way to tell the difference… Continue reading Thinking in experiments: Today’s winning mindset
What creating a simple font taught me about font design
[unable to retrieve full-text content] I never appreciated font designers until I tried it myself Continue reading on UX Collective »
Writing about disability? A style guide can help
[unable to retrieve full-text content] I am a deaf person. Continue reading on UX Collective »
How 1/100th of a second changed the world
[unable to retrieve full-text content] I’m surprised how jolted I was by Charlie Watts death. Yes, he was the oldest, but (unrealistically) seemed like the least likely to die… Continue reading on UX Collective »
Replace your complex bar chart with a dot plot to make it better understood
[unable to retrieve full-text content] The alternative to bar charts that works well with complex data Continue reading on UX Collective »
Can design change the world?
[unable to retrieve full-text content] Design won’t make the world a better place unless we make it happen Illustration of Design Evocatio, or falling in love with a new Roman God 1. Design Evocatio When Roman generals aimed to conquer a new city, they had plenty of technological tools and tactics, but one of the most interesting ones… Continue reading Can design change the world?
Creating a positive culture around accessibility
[unable to retrieve full-text content] Everyone wins when we build inclusive digital experiences. Here’s why we should be excited about (and not dread) accessibility. Continue reading on UX Collective »
Introvert designers: stop pushing your business uphill
[unable to retrieve full-text content] Mediocre work requires constant sales and marketing to maintain momentum. Exceptional work sells itself. Continue reading on UX Collective »
Enterprise UX insights & myths you should know
[unable to retrieve full-text content] Handle complexities When I started my UX career 3 & a half years back, I had always wanted to work on consumer UX extensively, because of the immediate references that we had around us in our day-to-day ecosystem. The current aspiration trend is also showing more UX designers wanting to… Continue reading Enterprise UX insights & myths you should know
Drawing a stunning landscape in Figma
[unable to retrieve full-text content] Figma is my tool of choice for designing user interfaces. Extremely simple to use, the learning curve is a fraction of what’s required for any given Adobe Creative Cloud software. But, that simplicity comes at a price: Figma’s primary focus is not illustration or graphic design, and many designers still… Continue reading Drawing a stunning landscape in Figma
User research and UX research: Any difference?
[unable to retrieve full-text content] On my first interview for a User Researcher role as an intern, I was asked this question by my mentor: Continue reading on UX Collective »
3D worlds and the future of UX: A review of “spatial interfaces”
[unable to retrieve full-text content] “Games and entertainment have pointed us toward a new way of thinking about interacting with software: spatial interfaces.” — John Palmer, Spatial Interfaces Spatial Interfaces presents a vision for the future of UX, in which “lots of the software we already use can be augmented by spatial interfaces”. Palmer envisions “spatial environments,… Continue reading 3D worlds and the future of UX: A review of “spatial interfaces”
The Olympics and the evolving ideology of sustainability
[unable to retrieve full-text content] Source: Karen Christoph on Dribble The Olympic Games, at least the ones held in the past, used to symbolise extravagance and wastefulness. That was until the 1992 Olympics held in Barcelona, where sustainability was a critical factor. Since then, there has been an increasing relevance to making sure this event was… Continue reading The Olympics and the evolving ideology of sustainability
How to increase conversion by looking at your e-commerce customer experience as a Hero’s Journey
[unable to retrieve full-text content] The amazing benefits of aligning each step in your e-commerce website customer journey to this time-tested story structure Continue reading on UX Collective »
Which is Best for Handwritten Notes? GoodNotes, Notability, or Apple Notes?
[unable to retrieve full-text content] Replacing pen and paper with an iPad? I try taking notes using two top iPad apps and Apple Notes on a video about making brownies Continue reading on UX Collective »