Onboarding audits: Why are streaming services copying each other?

The onboarding for streaming services has become largely homogenous; why? What benefit do users get from copycat UX? Photo by Anastasia Shuraeva from Pexels: https://www.pexels.com/photo/women-watching-on-a-laptop-6235464/ Onboarding is where user experience shines. Onboarding can serve as both an introduction and a tutorial, an important first impression that reassures users that they made the right decision in… Continue reading Onboarding audits: Why are streaming services copying each other?

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Handling cross-team feedback loops on design work

Escape the siloing trap when you are both part of a design team and a product team, involve people early and often, and foster the right conversation at the right time If you are a designer working in a product organization you are maybe also part of two teams at the same time: a design team… Continue reading Handling cross-team feedback loops on design work

TikTok’s privacy harm, Figma’s new features, font ligatures, dynamic logos

“Let’s face it, design school leaves budding designers unprepared for the world. The real learning begins in your first years, and it is up to design leaders to set new designers up for success.” Junior designers need your help →By Finlay Stevens-Hunt The UX Collective is an independent ad-free design publication that elevates unheard design… Continue reading TikTok’s privacy harm, Figma’s new features, font ligatures, dynamic logos

How to find your designer self — and understand how YOU approach design

How to find your designer self — And understand how YOU approach design We all know the feeling. The identity crisis that comes with being a designer is not easy to overcome. Somehow we are solving problems for others all the time, but when it comes to ourselves it feels impossible. The good news is you already have… Continue reading How to find your designer self — and understand how YOU approach design

I was asked to speak about diversity on a design panel that lacked diversity

image owned by the author Author’s note: I am not writing this article to attack ADPList.org. This article’s intention is to educate folks on the importance of diversity for the design community via my personal experience. ADPList is a global community of mentors and learners, on a mission to democratize mentorship for all. I’ve been… Continue reading I was asked to speak about diversity on a design panel that lacked diversity

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How to write great release notes

Release notes are the most undervalued pieces of growth bypassed by most teams. Most often seen as boring documents to write, they’re… Continue reading on UX Collective »

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Emoji kitchen, Figma responsive cards, obsessive note-taking, CTA database

Today, Artificial Intelligence (AI) and, more specifically, Machine Learning are pervasive in our daily lives. From Facebook ads to YouTube recommendations; from Siri to Google Assistant; and from automated translation of device notice to marketing personalization tools; AI now deeply permeates both our work and personal lives. This article is a compilation of three small… Continue reading Emoji kitchen, Figma responsive cards, obsessive note-taking, CTA database

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How to create responsive cards with the help of auto-layout in Figma?

Auto Layout is one of the most powerful features of Figma and today we will be creating a card design inside Figma using Auto-Layout which will be fully responsive, i.e would respond to the screen size. demonstrates the responsive design of the card Before we get started, there are 3 main things we are talking about in… Continue reading How to create responsive cards with the help of auto-layout in Figma?

Service design as a mobile games development framework

Life is a permanent game. A game of decisions, paths and options with increasingly difficult choices to make. Gamification is one strategy used to design products and services in this complex reality. But what happens if we do the opposite? Using service design as a game development framework? Pawnshop negotiation feature, from the Mobile Game… Continue reading Service design as a mobile games development framework

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Vector animations with Figma and SVG-Animate

Have you ever gotten frustrated because you couldn’t describe complex animations to your developers? Finding references, polishing details… Continue reading on UX Collective »

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Thinking colors: Balancing between visual and abstract

In a digital world, colors are represented as coordinates in one of the color models: RGB, HSL, HCL, etc… Some are made for machines (RGB literally represents the way displays work) while others (HSL, HCL) try to be more designer-friendly by providing a more natural way to navigate the color space. For designers colors are… Continue reading Thinking colors: Balancing between visual and abstract

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Understanding accessibility makes you a better [insert your name here]

Accessibility isn’t something that you can “add in at the end”. It’s not the icing on a cake, it’s the eggs that make the cake. Understanding what accessibility is, how you can create accessible digital experiences, and the fact that it impacts each of us in different ways, is an essential part of being a… Continue reading Understanding accessibility makes you a better [insert your name here]

How IBM revolutionized corporate America with design

For more than 100 years, IBM has been one of the prominent names among computing giants, dominating the early global market with technical and service superiority. They forged a path of innovation leading to Nobel Prizes, lucrative defense contracts, and they even helped to put a man on the moon. IBM CEO, Thomas J. Watson Jr.… Continue reading How IBM revolutionized corporate America with design

5 more lessons I wish I had learned earlier as a design manager

DESIGN LEADERSHIP From handling user interfaces to handling people: Part II I’m a designer by profession and a cheater in people management. I was lucky enough to know the bitter truth about management in advance but couldn’t believe it was true. My wife, an expert in this area, always told me stories from her work,… Continue reading 5 more lessons I wish I had learned earlier as a design manager

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Be a cultivator of ideas to achieve trust, buy-in, and design excellence

Be a cultivator of ideas because you are more likely to achieve design excellence when you include ideas from a diverse group of people. Field Of Sunflowers by Matthew T Rader One of the UX Designer‘s primary roles is to not generate all the ideas but to cultivate ideas from the various stakeholders in a project. Early… Continue reading Be a cultivator of ideas to achieve trust, buy-in, and design excellence

UX principles for AI art tools like DALL·E

Setting a course for better image-generation tools. A composite image made with DALL·E, using the prompt: ‘1980s illustration of a face with a visible brain that’s exploding in shapes and colours’ For the past year, I’ve been experimenting with several AI art image generating systems: VQGAN+CLIP and Diffusion notebooks on Google Colab, Midjourney, a text-based… Continue reading UX principles for AI art tools like DALL·E

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5 annoying UX mistakes in iPad apps

A guide for building great iPad apps — because over-stretched iPhone apps don’t count. Continue reading on UX Collective »

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4 killer examples of personalized UX

Image by Mo on Unsplash. A key component to creating excellent User Experiences is personalized content. You have been — either consciously or unconsciously — a part of hundreds of personalization experiments. Every time you log in to Netflix to watch some series or scroll down TikTok while going to work. UX design plays a… Continue reading 4 killer examples of personalized UX

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