[unable to retrieve full-text content] Why would a teacher be interested in Figma? Why would a designer be interested in classroom prep? Join our little Figgy educators group. Currently, I work in the EdTech product design industry (K-12) as an experience designer. I am a former 7th-grade science teacher and am planning to return to… Continue reading Figma for education: Design for learning experiences
Category: Design
Design is the method of putting form and content together. Design, just as art, has multiple definitions; there is no single definition. Design can be art. Design can be aesthetics. Design is so simple, that’s why it is so complicated.
Invisible women: When you only design for 50% of the population
[unable to retrieve full-text content] Over a year ago, my ex-boss sent me a screenshot of a book cover on Telegram. I just knew I have to read it. I know I am not supposed to judge the book by its cover but I did. Not because the cover is particularly spectacular but because the… Continue reading Invisible women: When you only design for 50% of the population
Portugal by Sebastião Rodrigues’ pencil
[unable to retrieve full-text content] A journey that merges with the country’s history © Tamanna Rumee The recent history of design in Portugal in general and graphic design, in particular, is certainly still to be written. In other words, it is a story that is written every day, thanks to the work, often in difficult contexts,… Continue reading Portugal by Sebastião Rodrigues’ pencil
Starting your project on the right foot
[unable to retrieve full-text content] Many times I’ve been asked by friends, mentees and design students: “What should I ask on the first kickoff meeting with my client?”. In this article, I will note all the questions that have made my design projects successful over the last few years, and hopefully, it will serve you… Continue reading Starting your project on the right foot
Choosing a chart with your audience in mind
[unable to retrieve full-text content] Using user-centered design to figure out the best chart for your audience. Continue reading on UX Collective »
In defense of design challenges
[unable to retrieve full-text content] With specific conditions, of course. Continue reading on UX Collective »
I’m a designer. I earned $50K more because of COVID last year.
[unable to retrieve full-text content] Pandemic-induced efficiency is real, and we’re all better off for it. Continue reading on UX Collective »
Ethics, UX and our role in all this
[unable to retrieve full-text content] Ethics, UX, and our role in all this We live in a world where our behaviours are accurately being predicted every step of the way. It sometimes feels like apps and products know us more than we know ourselves. This is not necessarily bad, or that we should be scared every… Continue reading Ethics, UX and our role in all this
Elevating your aesthetics for beautiful business outcomes
[unable to retrieve full-text content] Why great design is a must for everyone. Continue reading on UX Collective »
Peek like a Geek, steal like the greatest
[unable to retrieve full-text content] How to use metaphors to gain an understanding of your customers mental model? Continue reading on UX Collective »
Early-career UXers: Your most impressive work is missing from your portfolio
[unable to retrieve full-text content] Let’s talk about what early-career UX folks should put in their portfolio and in interviews, especially when searching for the first job. Continue reading on UX Collective »
How to deal with designers in 10 easy steps
[unable to retrieve full-text content] This is is a satire. Did you just hire a couple of designers, thinking they would sit quietly and create some visuals? I have bad news for you. They are already thinking about changing things, while blabbing about people, ethics, experiences, and a guy named Norman. Soon enough, they will audit… Continue reading How to deal with designers in 10 easy steps
Applying white space in UI design
[unable to retrieve full-text content] 8 practical tips, with examples. Good UI design is the thoughtful application of whitespace at all scales of an interface, from component to page, micro to macro. When whitespace is used well, the result is an interface that is harmonious, legible, and, above all, effective and easy to use. 1 /… Continue reading Applying white space in UI design
InVision hype, card game in Figma, how to estimate design work
[unable to retrieve full-text content] Your weekly list of curated design resources, brought to you by your friends at the UX Collective. Things were still good on the InVision train, at least for us designers. But for InVision, the writing was on the wall. Or, it should have been. These new design tools were a… Continue reading InVision hype, card game in Figma, how to estimate design work
The ‘what’ and ‘why’ of design debt
[unable to retrieve full-text content] The first part of the ‘Design Debt 101’ series. The ‘what’ and ‘why’ of design debt Monday afternoon. Kick-off meeting. This new project looks very promising, you may have discovered a niche no one knew about. It turns out, you need notifications. “Great! We have a notification system. It shouldn’t be an… Continue reading The ‘what’ and ‘why’ of design debt
Creating a space for authentic connections within your design team
[unable to retrieve full-text content] Reflections on navigating 2020, and tools & techniques that have helped us intentionally design authentic virtual team connection. Continue reading on UX Collective »
Why estimates and timelines are the biggest enemy to delivering value
[unable to retrieve full-text content] Obsessive focus on ‘When it will be done?’ moves value to the backseat Continue reading on UX Collective »
The role of the UX designer in an Agile product team
[unable to retrieve full-text content] 2020 was a hard year. It drove home something I’ve always known but had been taking for granted: good UX Design relies on an environment, process and team that support good UX Design. If the environment, process and team aren’t quite in place, I would argue that it’s the job… Continue reading The role of the UX designer in an Agile product team
3 principles of inclusive design and why it matters
[unable to retrieve full-text content] Designing for all. Source: Billy Clark on Dribbble Inclusive Design is a design practice where products and services are designed in a way that they are accessible and can serve as many people as possible, regardless of their age, gender, or ability. Inclusive Design puts people at the centre stage of the design… Continue reading 3 principles of inclusive design and why it matters
The case for sustainable architecture
[unable to retrieve full-text content] I didn’t see a single Sasquatch in the three weeks I spent in the Pacific North West. Instead I saw some of the most environmentally… Continue reading on UX Collective »
Do we need a new approach for designing with AI?
[unable to retrieve full-text content] Networked technology has networked effects. These effects are often intangibly and recursively amplified through a system when machine learning is in use. Does human-centered design still make sense when we’re designing for AI? This post considers some of the limitations of Human Centered Design for AI tech, and considers what happens… Continue reading Do we need a new approach for designing with AI?
The UX of Overcooked: From umami to unexpected design principles
[unable to retrieve full-text content] Finding behavioural truth, engagement, and optimal user experiences in unexpected places. Continue reading on UX Collective »
UX challenge: Teaching a person who is blind to design
[unable to retrieve full-text content] Designing a system for the visually impaired to recognize color. It’s been a year since I published my very first article and it was about solving a problem in accessibility. This problem bothered me for a good half of my life. I finally think that I’ve opened a door to… Continue reading UX challenge: Teaching a person who is blind to design
Observed tensions in the user experience design field progression
[unable to retrieve full-text content] Observed tensions in the user experience career progression I’ve met user experience designers that are happy doing what they love with a strong sense of mission to change the world. I've also seen many of us going through an existential identity crisis with comparable intensity due to the vagueness of… Continue reading Observed tensions in the user experience design field progression