Cocycles is a new code search service that enables code to be found by functionality. In this article, Cocycles team member Jonathan explains the idea behind this approach to code searching. We’re all familiar with it: that moment when you’re forced to abandon your code editor, interrupt your workflow and open your browser to search… Continue reading Find JavaScript Code Snippets by Functionality with Cocycles
Tag: lights
SpriteKit From Scratch: Visual and Audio Effects
Introduction In this tutorial, the fourth installment of the SpriteKit From Scratch series, we look at the various visual and audio features SpriteKit provides to add some more detail and variety to your games. This includes particle systems, filters, lighting, and audio. To follow along with me, you can either use the project you created in… Continue reading SpriteKit From Scratch: Visual and Audio Effects
How To Choose The Best Font For Mobile User Interfaces
Image source: Gal Shir[2] It is a tricky task-we are not discussing content that will be opened once/twice, but such that will be browsed while users sit in waiting rooms, travel in the subway, rest in their beds, etc. Regular usage opens the door for other challenges too-mobile screens’ responsiveness depends on lighting, and it… Continue reading How To Choose The Best Font For Mobile User Interfaces