How to Create a Misty Landscape Photo Manipulation With Adobe Photoshop

Final product image
What You’ll Be Creating

In this tutorial I’ll show you how to create a misty landscape with rocks, an arch bridge, flying birds, castles, and a medieval woman. You’ll learn how to combine simple images into a cohesive scene, play with the depth and atmosphere, adjust the colors, and more. 

Tutorial Assets

The following assets were used during the production of this tutorial:

1. Add the Sky

Step 1

Create a new 1500 x 1500 px document in Photoshop with the given settings:

new file

Step 2

Open the sky image. Drag this image into our white canvas using the Move Tool (V):

add sky

Step 3

Lower the opacity of this layer to 70%. Click the second icon at the
bottom of the Layers panel to add a mask to this layer. Use a soft round
brush with black color (soft black brush) with the opacity about 30% to
paint on the area near the middle section to reveal the light (from the
white background). This step is to add some depth to the scene.

sky masking

Step 4

Go to Layer  > New Adjustment Layer > Curves and decrease the lightness a bit:

sky curves

On this layer mask, use a soft black brush to erase the right side of
the canvas—we aim to make the light come from the bright area near the
section mentioned in the previous step, so this side should
be a bit brighter.

sky curves masking

2. Add the Rocks

Step 1

Open the rocks image and isolate the rocks from the background. Add them to
the sides of the canvas using the Move Tool and the Free Transform Tool
(Control-T)
. Place the bigger rock on the left and hide a part of the light area—not much, but enough to draw the viewer’s eyes to the light direction.

add rocks

Step 2

Add a mask to each of these layers and use a soft black brush with the
opacity about 20% to blur the top of the rocks to make them fade a bit into the clouds:

rocks masking 1

Use the Lasso Tool (L) to draw a jagged selection on the part near the
top of the left rock and turn the foreground to white (still on the
mask). Hit Delete to get the result shown below:

rocks masking 2

Step 3

Duplicate the right rock and move it to the left a bit and flip it
horizontally (Edit > Transform > Flip Horizontal). Lower the
opacity of this layer to 30%:

add more rock

Step 4

Add a mask to this layer and erase the part covering the first one. Also
lower the brush opacity to reduce its visibility on the left side,
making it fade completely into the sky:

rock 2 masking

Step 5

Duplicate this layer and make it bigger. Move it to the left and lower its opacity to 10%:

add rock 3

Use a layer mask and remove the unnecessary details (the part covering the
second one) and decrease its opacity to make it more faded than the existing
ones.

rock 3 masking

Step 6

The right rock lacks details and light, especially light from the background, will reflect more on it. Create a new layer (set as Clipping
Mask
), change the mode to Overlay 100% and fill with 50% gray:

DB new file

Activate the Dodge and Burn Tool (O) with Midtones Range, Exposure about
15-25% to draw more details on the rock, and also paint its highlights on
the front. You can see how I did it with Normal mode and the result with
Overlay mode.

DB normal mode
DB overlay mode

Step 7

Select all the rocks and their relative layer (Dodge and Burn one) and
press Control-G to make a group for them. Change this group from Pass
Through
to Normal 100%. Create a Curves adjustment layer to brighten the
rocks:

rocks curves

Select this layer mask and paint with a medium-soft black brush. Lower
the brush size when you refine the details, light and shadow, especially
on the right one. Here are the results on the mask and on the picture:

rock curves masking
rocks curves result

3. Add the Arch

Step 1

Open the arch image. Take the arch only using the Polygonal Lasso Tool:

select arch

Place it in the space between the rocks on the two sides and use Control-T with the Warp mode to make it less bendy than the
original.

add arch

Step 2

Use a layer mask to blend it with the rocks:

arch masking

Step 3

Make a new layer, change the mode to Overlay 100% and fill with 50%
gray. Use the Dodge Tool to bring more light to the front of the arch
where the background light shines on it.

arch DB

Step 4

Create a Hue/Saturation adjustment layer and reduce the Saturation value to -75:

arch hue saturation

Step 5

Add a Curves adjustment layer and decrease the lightness. Paint on this layer mask to make the front still bright:

arch curves

Step 6

Create a new Color Fill layer and pick the color #656568. Lower the
opacity of this layer to 30% to add some subtle haze to the arch, because it
looks more obvious than the rocks. Here are the parts to paint on the layer mask (the lower one).

arch fill layer

4. Add the Model

Step 1

Isolate the model from the background and place her onto the arch. Use
Control-T to make her much smaller to fit the size of the arch:

add model

Step 2

On the original model image, take the cloak part and add it to the model in the current document. Use the Warp Tool to bend the part to make a larger
cloak for the model.

add cloak

Step 3

Use the Dodge and Burn Tool to change the light and shadow a bit for the cloak.

cloak DB

Step 4

Create a new layer under the model one and use a soft black brush with
the opacity about 30% to paint a subtle shadow on the arch:

model shadow

5. Add the Towers

Step 1

Open the tower 1 image and cut it out from the background. Add it to the
current document and duplicate it several times. Place the towers in front of the rocks and lower the opacity of the ones placed on the
misty rock (30%) to fit the atmosphere there.

add towers 1

Step 2

Use the layer masks to blend the towers with the rock, soften the edges, and make them fade.

towers 1 masking

Step 3

Make a group for the tower layers and use a Hue/Saturation adjustment layer to desaturate their existing color:

towers 1 hue saturation

Step 4

Use a Curves adjustment layer to darken the towers. Here are the areas
to paint on the layer mask, mostly on the tower on the right rock and other
illuminated sides.

towers 1 curves

Step 5

Open the tower 2 image and take a tower on the top only. Place it beside the tower on the top of the left rock.

select tower 2
add tower 2

Blend it with the rock using a layer mask:

tower 2 masking

Step 6

Make a Curves adjustment layer and reduce the lightness a lot. Paint
on the front of the tower to keep a subtle reflected light shown on there.

tower 2 curves

6. Add the Birds

This
stage is quite easy. Create several layers on top of the layers. Change
the foreground to black and the brush to the bird ones. Take different
birds and paint them above the model and in the same direction as the
light. You can duplicate and arrange the birds in the way you want, but
make them very small as they’re seen from afar.

add birds

Make
a group for the birds, and lower the opacity of the group to 70% (the right opacity to make the birds integrated better with the background but not be hidden from it).

lower birds visibility

7. Make the Mist

Step 1

Duplicate the sky layer and move it to the top of the layers. Lower the opacity of the layer to 70%:

duplicate sky

Step 2

Add
a mask to this layer and reduce the mist intensity. Lower the brush
opacity when painting on the rocks area to leave some mist there.

mist masking

Step 3

Use a Curves adjustment layer to make the effect brighter. The screenshot below shows where to paint on the layer mask:

mist curves

8. The Final Adjustment

Step 1

Create
a Gradient Map adjustment layer on top of the layers and pick the colors  #a1753c and #73e2cc. Change this layer mode to Soft Light 100% and
reduce the effect by painting on the mask:

gradient map
gradient map result

Step 2

Make a Color Balance adjustment layer and change the Midtones and Highlights settings:

whole scene color balance
color balance result

Step 3

Add a Photo Filter adjustment layer and pick the color #8db5c5:

whole scene photo filter

Step 4

Create a Curves adjustment layer and bring the lightness down. On its
layer mask, paint on some parts to keep the brightness there, mostly on
the light area:

whole scene curves

Step 5

Use a Levels adjustment layer to make the upper part darker and increase
the contrast. Paint on the lower part and the light area so that they’re not affected by this adjustment layer:

whole scene levels

Congratulations, You’re Done!

I hope that you’ve learned something useful for your future projects.
Feel free to leave your comments in the box below—I’d love to see them.
Enjoy Photoshopping!

final result

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